Devblog: War Declaration Changes - The War Adjacent to Christmas

Oh no, it goes beyond that. Nobody will be able to do anything about it except gank themselves, because the gankers won’t own structures.

Our primary method of killing enemy freighters is Miniluv. Miniluv ganks. The primary method of our enemies to hit our freighters is to get pointed at and mocked, because we use neutral shipping companies (as in, not alt-corps) to ship straight to Delve, all insured and collateral’d. ie: This won’t affect freighter pilots at all. They’ll still be watching for gankers, not wardecs.

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How you do things is not how everyone does things, and it is now going to be easier than ever to run freighters in holding corps than ever before.

sorry excuse of a csm?

Riiiight what the hell is he thinking, answering folks and engaging with the electorate?

m

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I’m not mistaken, maybe wasn’t the best choice of words by myself. I’m not getting into a, what came first the chicken or egg discussion. “There needs to be focus on both PVP and non-PVP activities in EVE.” Does this statement sound better to you?

How hard is it to understand that if you want to control who mines the moon/s then move out if highsec. Wardecks were always a nothing more than a seal clubbing event without risk. Hopefully CCP will level the playing field even more in the next iterations.

The egg came first, actually. Just as PVP is the cornerstone of EVE Online.

Every ship should have a risk tied to it whether it’s a rookie ship or a Titan, that being said, “only undock what you can afford to lose”

The true motto of the game, otherwise you wouldn’t have the great videos of eve past where wardeccers are fighting wardeccers https://youtu.be/XrV5smX-CKE

But with this system in place, why will the highsec Mercs desire to fight anymore?

Before fights happened regularly, but now it seems counterproductive.

As a csm who thinks he knows his game did you ever really seek out the other side or did you just basically say that for political reasons …

If you’d like to talk with people who have been focused on this issue for a long while now you should join this discord https://discord.gg/vFSapvS

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Not disagreeing with this statement. Devs also focus effort into non-PVP activities within EVE.

Define non-PVP? Because I bet you for ever activity you define as PVE, I can tell you why it is actually, or also, PVP.

In a pvp single server sandbox pvp is in everything you do.

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Fine, you win lol. Market trading is PVP by lowering/raising your price by .01. Economy in general is PVP. I can go on and on too. I get what your saying.

I see this meta to be abused in the future dropping the prices of trit, making market values plummet because of way too much supply from too many social sources…

No longer will you be able to control a system in highsec with Mercs as allies, every miner will move to a social corps, thus killing the healthy economy we have now.

Miners already are in NPCs with the same protection. The only benefit with this change, is they can create their corp and not deploy a structure. Mercs can still control a highsec system, they will have to do it in a different way after the changes. AKA ganking.

They can fight the tons of structures flooding highsec… Oh wait this demand effort, it’s easier to smash newbies corps

I believe this fight is already happening. If anything, these changes will discourage “social corps” from anchoring structures.

Indeed that’s my point, now deccers that only fight new small corps can join the fight to take out the structures…

Have you ever structure bashed? It’s boring and lame, everything should be killable in a game of sandbox pvp.

Yes I agree , bashing could be less boring

Structures are killable. I agree it’s not very fun.

You take the taxes away when you enter the Corp so now more transactions happen tax exempt…

More things moving via social corps entities to trade hubs will kill the market…

This is a basic supply and demand principal.