Devblog: War Declaration Changes - The War Adjacent to Christmas

I’m not even sure how to comment on this. Moving on.

2 Likes

Npc corp haulers pay no taxes and can already haul everything. All these worries you have are already poss9ble and therefore provably false concerns

I may disagree with many of his views and general attitude, but at least he does engage with the players.

I do agree with him on this change being a good start though.

@Brisc_Rubal just keep chasing CCP on iterating this soon, as it’s open to abuse a bit at themoment.

So when every highsec miner jumps into a social corp and abandons their structures in hopes of mining out their market I guess you’ll be there to tell me I’m wrong huh?

Raw mineral market will drop significantly with this change causing many other stable markets to follow suit, you don’t have to have a degree in economics to see it coming.

I have to jump back in now. So, not sure how old of a player you are, but prices* are in the toilet since I started 4+ years ago. It’s a buyers market right now and I have no problem with the prices dropping more. It makes it easier for me to fight and lose ships and not care. More people will have this mentality and then you eventually get a sellers market. Sure this could take a year or 2 to play out, but that is what economics is.

*Mineral prices are in the toilet. Lol, I guess i’m 5+ years, where does the time go when you’re having so much fun in EVE.

Personally, wardecs against small corps with my own solo corp have been a fun tactic and something I’ll miss. I’ve also been wardecced which was fun and even had someone I wardecced recruit Marmites to assist them. Again… all fun. I’m not going to argue about what is good for the game or try to guess what’ll retain players. Just going to say that I am losing one fun thing in to do in eve.

4 Likes

Look at the poor guy. Isn’t even capable of doing clean-up.

After reading a lot of posts i notice a lot of talk about the structures. To most of the issues brought up here may be a simple solution - Since wars are valid Only in High-sec (this is Only where Concord has Jurisdiction with some in lowsec)

  1. Only Structures in Highsec count towards the wardec’ing system.
  2. Only after the Full Wardec Fee is paid can Wardec’rs get count and possible location of targets. (If they have none u lose the fee - Got to have some effort and risk on the aggressors part).
  3. When u successfully declare war on someone: the location and Count of Your Structures is available to the Wardec’d corp. ( Part of the Concord Declaration System)

I realize these leaves null and low out of the loop and something different may be used (they are going to put everyone who goes into highsec in a structure-less corp anyway). But as mentioned under CCP’s system - a Wardec corp can setup a lone structure in space the defenders just can’t get too (especially new players) and are probly no where experienced to even goto much less survive. On the otherhand knwoing the rules you would (hoepfully) get prepared ahead of time for wardec’s when u decide to put ur first structure up. (cuts down on the current spamming of structures in space that we currently suffer).

What CCP’s plan and mine both do is allow corps to grow until they can support structures AND be better able to expand into low and null. CCP’s plan also gives some incentive for wardec’rs and other players to go into low and null, which is good.

I think the next step would be for CCP to define a mechanic where even for nullsec corps they would need structures in highsec to compete or do things, such as Cap Building Structures that can only be used in Highsec, etc (I know its a very bad example, but its the idea I wanted to illustrate).

Regarding other comments about the structure dying ending wars… Hey the attackers do NOT want to destroy the structure so the defenders citadels is safe (well unless they refuse to come out maybe). And I think Allies required to have structures too is very elegant cause the defenders can destroy that too and kick allies out of the war. Giving Defenders ways to end a war is a VERY GOOD thing.

Bad wars are where predators prey on weaker opponents, just for the giggles. Good wars are where BOTH sides are pissed at each other and go for the throat. I believe the addition of structure requirements is pretty elegant and will have some emergent play.

You mean all the ones who right now could jump in an npc corp because tax doesn’t affect them, and who normally get ganked not war decced anyway… those miners?

Yeah… you dont need a degree to know there wont be an issue. Because if there was going to be, there already would be an issue

Really? Measures? So a new corp that wants to try structures (look at the forums, I have commented on several such posts) are now prime targets for war decers, and other people can just leech on those people’s efforts.

Believing what you said is nothing but naive and shortsighted. Much better solutions to the problem have been suggested which address a lot more issues and don’t result in even more issues.

Personally I believe your best method of war deck maintainance and balance should be tied directly to the killing of players and there ships and structures eg tied to account and character and alliance and corp eg declare war deck pay for the privilage then hunt out and kill every last member if you don’t make a ship or station kill within say 24hourswardeck over if you are lucky enuff to find there stronghold station (founding)station the station that allows them to enter war deck and you have destroyed all the rest then you destroy this there up for total loss of the corp or alliance eg total domination to the victor however if you don’t defeat them then you lose all your structures if you declared the war this restored balance and gives consequences

If a corporation wants to test structure mechanics, use the test server.

If a corporation wants to step into the war declaration ring, then they should be prepared to fight. If they don’t want to fight, don’t make that step.

If a corporation has a massive hard-on for putting up a structure, a 1 man structure corporation is safer and more in line with the “don’t risk what you can’t afford to lose” mantra of EVE.

If the war declaration mechanic wasn’t found to have been so badly abused by the players it wouldn’t have necessitated these unilateral changes. Its good to see CCP doing something about entrenched groups who are focused entirely on the ‘win’ and maintaining the status quo, with no thought to consider if the system is fair, if the system is sustainable or self-destructing.

1 Like

Maybe some kind of CONCORD mining permit is in order? :stuck_out_tongue_winking_eye:

CCP does nothing really to prevent that behavior. They do something so that people shut up about the issue and think CCP does something.

Why not have data sheets with all members of losing sides character names and whereabouts fall out with the loot from there station. WARDECKING from low or null or high should make no difference consequences should be where the focus is set if you take a look at there corp or alliance info you should be immediately able to gauge weather to fight or run your choice consequences if you don’t want to lose your stuff put it in an npc station and avoid war decks

If you want war do so at your peril but I for one am sick of seeing wars with no kills because somebody has decided to log off for a week . If you wish to play the game safe get into high sec and hope your enamys don’t decide to roll high sec

1 Like

There are few changes in EVE as revolutionary that have gone from ‘announcement’ to ‘implementation’ in just a few months. While it remains to be see what CCP’s second step will look like, its hard to argue that the first step hasn’t overcome a huge amount of inertia which in itself should be nothing to dismiss lightly.

1 Like

I love all the crying from high sec mercs, thinking that a few hundred players and their play style is more important than the game as a whole.

If your so desperate for pvp by all means come to Tama, oh wait… we shoot back. :stuck_out_tongue:

Mercs and their precious kill boards must be scared at the loss of their easy kills.

5 Likes

You only shoot back if the target doesn’t shoot back or if you can blap it with supers or titans. :thinking:

Yeah, after over a decade of inaction upon knowing the state of things. Very revolutionary. This is a joke, right?

Shame. What’s that?