Discussion on ship mastery level and licence levels with small bonus tweaks

Hi I was going over the individual ship level licence Mastery levels on ship info and got thinking about how it would be nice to have a very small bonus for that ship. Being mastery of that kind of ship the pilot would have the knowledge of how to maximize the systems of the ship related to the requirements of the different levels. Also not that a frigate size ship would be fairly easy to master but going up to larger ships in game the skill training could take months. As for added benefits it could be something very small but useful such as ship speed or agility or even say a 1% increase to mining yield for a Venture which would benefit new Omega players, Though Alfa trainability would mke a Alfa training ability would be good for the game as this would need skill training.

Mastering the ship is the bonus.

You do not need a bonus for obtaining bonuses for the ship.

What’s next, a bonus for obtaining all mastery bonus bonuses?

More seriously, EVE has a newb-friendly skilling system where you can obtain 80% of the ship bonuses in 15% of the time, where the other 85% of the skilling time exists mostly to keep older players busy. Adding extra power for ‘mastering’ your ships will disproportionately benefit older players at the cost of newer players. I don’t think that’s a good direction.

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Ya kind of getting the jest about stuff already in game. Its just a discussion and basically what I would like to see in the game. Being a discussion does not mean its a serious Idea.

“Mastery” is an informational metric. The Mastery system replaced the old certificate system, and only serves as an objective measure of how well a character can fly a ship relative to an ideal level of competency (also, what skills to train to achieve that ideal level of competency). Bonuses are conferred by the skill levels trained to achieve mastery, not by the level of mastery itself. So I agree with @Gerard_Amatin in there’s no need to confer an additional bonus.

Use Mastery for what it’s intended: goal-setting and skill plan creation.

Ya that kind of makes sense. Probably not needed but would probably be nice for a newbie

This would not benefit a newbie though. If a pilot has Mastery V, they are likely no longer considered a newbie.

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Unless its the shuttle lol

Change the “Mastery” tab to be called “Skill Plans”

Mastery is a bad skill plan though, so that would mislead people.

Skill plans should prioritize necessary skills and possibly some useful skills for the thing you’re trying to do.

Mastery skills include all skills that are vaguely related to a ship and you can often ignore many of them unless you have nothing better to train. As a simple example the mastery can include armor skills even though you intend to be flying the ship with a shield fit.

An even stranger example is that mastery often tells you to train the skill that increases the amount of targets to level 5 for ‘full mastery’ even though the ship cannot target that many ships for level 5 to be relevant.

Mastery is good as inspiration to see which skills you could train to improve a ship. It’s not meant as skill plan.

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I don’t disagree. But the names already mislead people. For years you had players asking if they needed certain certifications on ships to be able to access content… as thats what those sounded like on the tin.

Mastery isn’t much better as “Skill Mastery” or “Class Mastery” in other games typically involves unlocking abilities, gear, or other content… which Ship Mastery in Eve does not… and is basically what OP is asking for.

Changing it to “Training Recommendations” is also an option because that is effectively what they are right now.

But there is also the option of turning them into proper skill plans and calling them as such.

I think ‘mastery’ is a more accurate name for mastering your ship than ‘training recommendations’, because while training these skills allows you to master your ship, I wouldn’t recommend them to a newbie.

The only issue I see is that some other games use skill mastery to mean something different than in EVE. But that’s an issue of those games, not of EVE.

Reminds me how sometimes some people refer to corporations in EVE as guilds.

:thinking: :face_with_hand_over_mouth: :smiling_imp:

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