[Discussion] PLEX and Omega price changes feedback thread

delete as I created a new thread on the possible issue with plex and the vault to hanger delay
moving-plex-from-vault-to-hanger-slight-delay/362994
//

to all those goon alts that are in this post to try and minimize ccp work over the past years i can only link this for your lies https://secure.eveonline.com/addgametime
everybody can see that 1 month omega is 19.99 so the actual raise was 4.99 and not the 5 $ that the trolls talked about .thx ccp if it was 5 $ people would riot and unsub but 4.99 wouao ,just plexed my 30 accounts

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EvE

Did they seriously just remove the online player counter??? Just so we wouldnt know so easily that they screwed up??

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Mine was showing 25k at 18:36 then it changed to how yours is showing.

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Actually it seems to be on and off at random. Might be just a bug.

2 Likes

probably related to

Yes

PS> Get-EveEsiStatus|where {$_.status -match 'red|yellow'}|ft

endpoint                  method route                                                   status tags
--------                  ------ -----                                                   ------ ----
esi-alliances-protobuf    get    /alliances/{alliance_id}/                               red    {Alliance}
esi-alliances-protobuf    get    /alliances/{alliance_id}/corporations/                  yellow {Alliance}
esi-location-protobuf     get    /characters/{character_id}/location/                    yellow {Location}
esi-location-protobuf     get    /characters/{character_id}/online/                      red    {Location}
esi-location-protobuf     get    /characters/{character_id}/ship/                        red    {Location}
esi-planets-protobuf      get    /characters/{character_id}/planets/                     red    {Planetary Interaction}
esi-planets-protobuf      get    /characters/{character_id}/planets/{planet_id}/         red    {Planetary Interaction}
esi-planets-protobuf      get    /corporations/{corporation_id}/customs_offices/         red    {Planetary Interaction}
esi-status-protobuf       get    /status/                                                red    {Status}
esi-wars-protobuf         get    /wars/{war_id}/                                         red    {Wars}
esi-wars-protobuf         get    /wars/{war_id}/killmails/                               red    {Wars}
esi-skills-protobuf       get    /characters/{character_id}/attributes/                  red    {Skills}
esi-skills-protobuf       get    /characters/{character_id}/skillqueue/                  red    {Skills}
esi-skills-protobuf       get    /characters/{character_id}/skills/                      red    {Skills}
esi-calendar-protobuf     get    /characters/{character_id}/calendar/                    red    {Calendar}
esi-calendar-protobuf     get    /characters/{character_id}/calendar/{event_id}/         red    {Calendar}
esi-corporations-protobuf get    /corporations/{corporation_id}/                         red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/alliancehistory/         red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/blueprints/              red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/containers/logs/         red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/divisions/               red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/medals/                  red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/medals/issued/           red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/members/                 red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/members/limit/           red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/members/titles/          red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/membertracking/          red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/roles/                   red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/roles/history/           red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/standings/               red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/starbases/               red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/starbases/{starbase_id}/ red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/structures/              red    {Corporation}
esi-corporations-protobuf get    /corporations/{corporation_id}/titles/                  red    {Corporation}
esi-characters-protobuf   post   /characters/affiliation/                                red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/                             red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/agents_research/             red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/blueprints/                  red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/corporationhistory/          red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/fatigue/                     red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/medals/                      red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/notifications/               red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/roles/                       red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/standings/                   red    {Character}
esi-characters-protobuf   get    /characters/{character_id}/titles/                      red    {Character}

The status endpoint and route (along with others) is red.

Really hope this is just a bug and coincidence and not a sign of removal…

When CCP break endpoints, they get removed from the status API (lol) and spec (lol).

oh…thats a fabulous system.

The only thing left to break then is the status api of the api itself.

It’s back, so… seems it was.

They dont want everyone to see the massive drop in player count as the end of the month approaches.

The death rattle of Eve.

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The REAL problem is the Russia/Ukraine war. Due to sanctions Russian players are unable to sub so CCP wants us players to make up the amount that they are short. That is cheeky to say the least. They should have kept the prices the same and told us the truth about the reason to hike prices by 34% in one go. Why should we have to do that? It is CCPs business judgement of relying on Russian players, it is only their fault and as far as your comment of “great more unique players in space” CCP would not agree.

Perhaps because a lot of people on these very forums were calling to ban those players just because. Enjoy humble pie.

You lost me there. I did neither of those things and voting with my wallet means I can have a voice in the cash grab debacle.

Well, a good chunk of effort was removing topics on the forum about collective punishment, so now people have to pay for the consequences of their loss. They wanted to reduce the number of players based on nationality or ethnicity out of spite, so, this is the consequence, somebody has to pay to cover the loss…

It isn’t the people on the forums that is to blame. I was hoping that the Russian players were being allowed to play, but the international banks made to sanctions and that is why Russian players are stuck. I don’t think for one second that CCP booted players because they are Russian. Probably Russian players are still playing as alphas, but that means that CCP are losing significant amounts of money. If CCP were actively blocking Russian player there wouldn’t be hundreds of then in Russian help.

It would have been if they got their way. The point is that was what many were calling for, and I am highlighting the consequence of such a demand.