Yeah, guess you could say I just grab the characters and mix them with backgrounds, but there’s a bit more to it than just that.
Mainly I use gimp 2.0 to create the Eve Character Scenes. Basically I start with the characters in the customization screen, fit the appropriate apparel items for a specific scene and then set the characters in various poses and take a screenshot using the Greenscreen background option in Esc menu.
Getting the correct pose takes time due to character animations so usually a few screenshots are taken. I then import those to gimp, select the best screenshot and then clean / remove the Greenscreen background so only the character is showing, then resize and place the character where I want in the scene. The backgrounds are basically done the same, imported from various places and placed first, then characters are placed followed by any other items needed to help establish the Eve character scene.
Lastly, will use paint / air brush and other graphic manipulation processes to finish the scene. It takes anywhere from 8 to 32 hrs to create one, depending on the complexity of the scene. Course that also includes searching, cleaning and resizing various background and foreground images as well.
These Eve Character Scenes originally started out to showcase various apparel items but after a while the scenes started becoming more complex. And just to give you an idea about time relation with scene complexity, this first Eve Character Scene was created rather quickly within about 8 hrs whereas the second one took quite a bit longer to create…