Lighting, Looks, Clothing, Oh My

Hello! Thank you very much for your time and I apologize ahead of time. This is a post with roughly 18 years’ worth of thoughts put into 1. I would like each individual paragraph addressed individually as they could be viewed together or individually. In my opinion, it would be easier to address these individually.

I’ve been playing this game for 18 years now and there’s a lot of features in this game already. As such asking for another feature from CCP who actively deals in spegget coding and wrestles it into the ground to make a stellar game for us is perhaps asking too much. That said there’s a few things here I would like to discuss.

  1. To start, i heavily miss the oldest of character customizations where the profiles and pictures looked gritty, rustic, barbaric, brutal, cruel, malicious, demonic, and so on and so on. This was changed to the system we know today that started with “Introducing our new character creator 2010-10-05 - By CCP t0rfifrans” Now, I agree that I like the new character creation system. it makes it look clean, neat, professional, and modern. Nothing wrong with all of this but I think we could also bring that grunge, gritty, grimy, evil, looks back to eve as well. I don’t think there’s enough lighting customization to allow for these gritty portraits pre 10/2010 update. An easy way to fix this is allow in the portrait section a sort of rotation dial much like in SKINR already but for lighting! And to also dim it down, focus it, rotate it, change the lightings color. The system is already in place in SKINR, it just needs to somehow be translated over from SKINR to Character Customization in regard to lighting.

  2. Continuing on with character looks. I love how clean my character looks, but I also love how nasty, other peoples characters looked back then as well. I think a couple cosmetics like adding dirt, mud, or more scarring may add to the grit and glam of our characters to give them more personality. When I see ships like the Blood Raiders, Guristas Pirates, Minmatar, and now Deathless Circle, I often think back fondly on those old character models and miss them just as much as I miss my old clothes from pre 10/2010.

  3. Expanding on clothes, cosmetics, augmentations, and the like. We have a pretty healthy selection to choose from. This is true. But at the same time, it’s all same same but different. We have come up with some very clever mixes and matches and our characters look fantastic. They really do. But there is a huge missed market opportunity that has been capitalized by mobile games. And I am meaning clothing sims like Infinite Nikki. Now I am not saying to go all girly and prissy, and SO MUCH PINK, but to add more clothes, and more variety. Going back to the pre 5/10/2010 there were clothes there that were removed. The Bloodlines expansion added the Jin-Mei and other reflections with same cultured clothes, and I would love to see these put back into the game. There is a modern spin to these clothes which is great and fun, but at the same time, it would be sort of interesting to push this envelop of style and culture to show full freedom of expression and wacky, wild, mix maxes. There is SO MUCH material out there and so many talented clothing artists and fashion designers from all walks of life with so many different views to not attempt to capitalize and utilize these talents to bring in just a bit more player base.

  4. That comes to my last point. The horse beaten SO DEAD it’s not a horse no more. its dirt. Walking in Stations. I personally don’t think this is a hard one to accomplish. I personally don’t. We have idle animations, walking animations, and sitting / interaction animations already in place. The problem ran into how it was being attempted last time I suspect. This is all conjecture on my part. And here is my suggestion to fix this and make it useable for all. It would start by making the stations faction based first and foremost. Not individual station based. An easy way to test this is add four separate stations for the primary factions first. Just four stations, four separate ‘servers’. Amarr, Gallente, Minmatar, Caldari. Start with these first to test how it goes. I believe there’s a huge market out there for people who would literally sit around in station and chit chat all the while flashing brand new clothes and not minding having to spend real world money for fashion. It’s very obvious to me that there is in fact a market for it, and a piece of this pie could go to Eve Online