I was recently watching a “Talking in Station” video " New black ops" and around minute 16 one of the guys mentioned the “lack juicy targets” to shoot at.
That begs the question, is that an “over-fishing” problem caused by hunters/gankers
In every ecosystem, there must be some equilibrium between predators and prays. If the predators hunt too much there won’t be any prey left. Normally a hunter just “hunt” enough to satisfy his needs and left the rest prey alone.
Same with fishing, That is why the breeding grounds and time of some species are protected like turtles or Salmons.
You need to give time to the species to recover after fishing or hunting
In every other game, you can PVP the whole day without major consequences. Other games like Albion you have something similar to breeding grounds , where you can farm “safely” after commit to a full lose (Red and Black) zone. And if you take a loss you can always return farm a little and back to the action, therefore providing and a steady stream of prays for the hunters.
But EvE is much diferent when you take a loss that is very hard to recover, A Hunter can kill an explorer, said explorer needs a lot of time to recover from the that lost (especially new ones), In Eve every loss is definitive.
Hunter and Gankers can kill the whole day but after that don’t won’t be any pray left. They will just get bored and kills the next in line, in theory, there is HS there should be the breeding ground but it isn’t you can get killed easily in HS. And with the scarcity, there will be very hard to replace the losses.