Does Eve have an "over-fishing" problem?

Fun fact: We agree on the fact but obviously disagree on methods to fight it.

  1. I really hate the login campaigns. from the heart. it’s some ■■■■■■■■ they copied from mobile games. the daily rewards are worthless and it is just here to create pressure for all players to log in daily in order to get the skillpoints at the end of a month. good for login numbers on some kpi charts, bad for players who feel obliged to do it but actually do not gain any fun moment out of it

  2. I don’t believe stuffing free stuff up people’s arses will help for anything but seed greediness

What is missing in the first few days is guidance. Guidance what the game actually is, guidance how to play, and guidance what to do and when.

For example there are so many players who join eve because of its pvp. eve pvp is never fair, it’s more like wars in real world. but it has this special thrill to it as you never really know whats coming up next. it does not call for click speed or learning fancy key press combinations, it is about situational awareness and knowledge of your own and your enemies’ capabilities.
But there is nothing in the new player experience that prepares you for it, so people tend to mine ‘until they are ready’.

There are some good public fleets with players dedicated to create content for everyone to join, however, it is not allowed to advertise these in rookie help chat.

Even for ‘fun only’ activities like: let’s join up and go on a sightseeing tour to the Eve Gate you are not allowed to advertise in rookie help chat.

So people are stuck in a world of people suggesting to stay in highsec, have safety on green, and farm isk.

So our fish never learns how to swim.

3 Likes

I feel this discussion caters to the illusion you have to choose between being a fish and a fisher. That wouldn’t work on me at all. I did everything and very often even at the same time. A simple example would be mining with 1 character while ratting with another while keeping a super on standby in a POS waiting for the moment to drop. Another would be me ratting in a dominix or two with a cloaked character waiting in the same anomaly for “hunters” to go for the “easy” kill.
You can lure the fish instead of going after them so to speak. My definition of “fish” being a bit different ofc.
I think this game not being a sandbox anymore (and thus losing my type of player) nor it being a proper themepark game (and thus not truly drawing in that playertype) is a bigger problem. It’s not really clear what this game is about anymore imo.

This is certainly both true and sad.

My definition of fish is in fact ‘swimming in the same pond’, a.k.a. sandbox. I don’t need fishermen in the picture as fish can kill each other just as well

1 Like

It would be a lot more informative if the posters corp was listed along with their name like in the old forum. Not that it isn’t obvious in threads like this what posters in game affiliations are.

Just a nice little QOL change.

Mr Epeen :sunglasses:

Says Mr ‘Hidden Profile on his Forum Alt :sunglasses:

Mr Epeen
Corp: It’s All About Me
Current location: Kisogo

Feel free to gift me a structure and then war dec me for lots of in game fun.

Or are you hiding in an NPC corp?

Mr Epeen :sunglasses:

1 Like

I understand. But we can’t cut something out just because one part of the community doesn’t like it. It helps new players in more ways than you think.
It lets them know about items that exist in-game they may not know about and giving someone something to look forward to isn’t a bad thing.
As far as greed… It’s kinda funny. ( Not you ) someone with 20 billion isk telling another “greed is bad”. I hope you see the irony.

I agree that some guidance is necessary but I don’t agree that CCP should hold players’ hands all through their first, what, month? Year?
If a player is really serious about participating in EVE’s world, he will do the research himself and learn all he can learn about the game ( I did ), then also maybe read rookie chat to see answers to questions he may also have, he may join one of the rookie corporations and learn from them… There are a dozen way to learn the game without CCP having to hold anyone’s hand.

Getting ganked will get you prepared in a flash. Once your ship goes BOOM and you’re asking yourself ( and your ganker ) questions, either you find out what you did wrong or rage quit. CCP cannot possibly babysit all those rookies. Either learn or get out of the way.

Sure, why not?? I mined until I could fly a ship I felt confident in and learned it inside and out. Then I looked for a fight and got my money’s worth.
The training of skills almost suggests that. Some people don’t want to go look for fights in a weak easy- to-blow ship, some players ( maybe a lot of them ) would like to get into a ship in which they can at least have a chance of fighting back with with skills they can at least rely on.

Granted, that sucks!

Granted, that’s BS!

I don’t think so. Players will do what they feel comfortable doing.

Yet we have fish who did learn how to swim.
Maybe those “fish” you are talking about were never fish but lobsters.

3 Likes

This is interesting and should be part of an investigation. When I started playing eve there was this 14 day trial period. I didn’t make it in the first attempt because after 14 days I didn’t understand the game at all. So I didn’t buy omega. The trial ended and I’ve got a survey link to explain why I didn’t subscribe. So CCP actually knew why players didn’t continue to play.
Nowadays, there is no feedback as f2p will make it less obvious why players stop logging in.

3 Likes

Wtf you doing in a rookie system all day

He’s stalking the children. :scream:

3 Likes


Weee wooo weeee wooo weeee wooo

2 Likes

Giving newbies ISKies.

Mr Epeen :sunglasses:

I guess CCP knows why players stop logging in and don’t need that feedback anymore.

1 Like

Imo it’s already incredibly boring to mine and even rat. People trying to kill you do something where you already torture yourself is probably a good thing in this game honestly.

But there probably needs to be a balance somewhere along the lines. Why can’t the pve players help the pvp players in an overall goal somehow? Thus increasing incentive to protect even the highsec pve miner or ratter.

Some people only build bases and farm for them in other games and that helps create content and is part of pvp. In this game pve is shunned upon unless it exists where others ‘approve’ of it occuring. I find that strange and anti-team oriented.

I would say…no, first in high sec mining is mostly Veldspar, the lowest of the low in isk pay, this is risk vs rewards, if an orca is mining even if they are AFK it is not efficient at all, amounts in the Veldspar are pathetic and don’t last but 1 to 3 cycles most of the time.

There are plenty or orcas and Rorqual’s, etc. To be had in other areas where it is actually profitable to mine, Nocxium prices have dropped notably since their high point, this means mining is happening in low sec (and not in ventures), the problem is lazy hunters and gankers that want fish in a barrel not a wildlife preserve.

There is no fish, but it’s not the hunters fault. It’s the ocean that’s dry…

1 Like

There are plenty of fish in Highsec!

1 Like

Yes. They are mainly flying in catalyst, thrashers and tornadoes.

2 Likes

When I initially noticed this thread, I misread “fishing” as “fisting” and had a lot to say on the matter. Now, not so much.

1 Like
1 Like