This is my first cyclone and I’m toying with this dual build that can be used to go into wormholes.
[Cyclone, Cyclone Web Exploder]
Power Diagnostic System I
Power Diagnostic System I
Power Diagnostic System I
Type-D Restrained Capacitor Power Relay
Damage Control II
50MN Cold-Gas Enduring Microwarpdrive
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier
Medium Shield Extender I
Large Shield Extender I
Medium YF-12a Smartbomb
Medium YF-12a Smartbomb
Medium EMP Smartbomb I
Medium EMP Smartbomb I
Medium EMP Smartbomb I
Medium EMP Smartbomb I
Improved Cloaking Device II
Medium Anti-EM Screen Reinforcer I
[Empty Rig slot]
Medium Polycarbon Engine Housing I
Hobgoblin I x10
[Cyclone, Cyclone - Safe Travel]
Warp Core Stabilizer I
Warp Core Stabilizer I
Warp Core Stabilizer I
Warp Core Stabilizer I
Nanofiber Internal Structure I
100MN Y-S8 Compact Afterburner
Limited ‘Anointed’ EM Ward Field
Large Shield Extender I
Large Shield Extender I
Large Shield Extender I
Medium YF-12a Smartbomb (Turned off)
Medium YF-12a Smartbomb (Turned off)
Medium EMP Smartbomb I (Turned off)
Medium EMP Smartbomb I (Turned off)
Medium EMP Smartbomb I (Turned off)
Medium EMP Smartbomb I (Turned off)
Expanded Probe Launcher I
Medium Anti-EM Screen Reinforcer I
[Empty Rig slot]
Medium Polycarbon Engine Housing I
Combat Scanner Probe I x16
Nanite Repair Paste x30
Mobile Depot
I figure I can use the ‘Cyclone Web Exploder’ build to sneak up on enemies in wormholes and if my exit closes or I want to wait out 48hr timers on other depots I find and have to travel through lowsec to get back home I can switch to the ‘Cyclone - Safe Travel’ build using my mobile depot.
I won’t run out of cap booster or ammo because I won’t be using either one.
I know the ‘Cyclone Web Exploder’ build will likely just get me killed in PVP but do you think this will work in the easier wormholes or is it just too impractical? Improvements? Thoughts?