At least since yesterday, Dynamic Music in combat sites has been faulty for me.
If I warp into a Serpentis Hideaway, for example, the music changes.
At the moment, however, the music in the combat site is played for a few milliseconds and then muted for about 5 seconds until it can be heard again for milliseconds.
It’s like one beat every 5 seconds.
Dynamic music in Data Sites, on the other hand, works.
Otherwise, the music in the game works.
Does anyone else have this problem?