Thanks for the welcome, I genuinely appreciate it. I have noticed that a lot had changed, some for the good, some not so much. I got the impression that this whole Trig thing was a bit of a jumping the shark moment for EVE and I’ve been watching for that.
I’ll do some research on 2012 to see what they did, but to be fair to them whatever it was hasn’t really changed my personal gameplay all that much, but then I guess that is to be expected when you’re a carebear mish-runner. I did notice that auto-nav now brings you in at 10k instead of 15k out from your jump point or station and mining is quite different in the form of specialised frigates and the like.
As for all this wormhole space, planetary colonisation or whatever it is, the Trigs, etc. - to me it’s a bit like Porche making SUVs. Why couldn’t CCP just stick to improving an already good game? But, I digress.
This is probably worth a separate thread, but my issue is that the subscription model doesn’t work for how I want to play the game - casually. I like the interface, LOVE the graphics, even though the game constantly crashes on my main box so I have to play it on an old laptop on the basic graphics, so it looks very similar to what I used to see back in '08 but the sound, atmosphere, mission and mining mechanics are fantastic and that’s all I care about. That said, I’d like access to more T2 stuff than I can get now, so my idea on how CCP could get extra revenue without necessarily getting in the way of PvP is to introduce a new clone level - let’s call it Sigma (for single player) for now.
So - what you do if you’re an alpha is you make a one off payment similar to what you would pay for any AAA title currently. After all, that’s who you’re competing with for people like me.
Once you get Sigma clone status after paying for the game, you have access to all T1 and T2 ships and kit up to and including the Battleship level. You automatically get your own personal corp so that you’re no longer paying tax, and you can play the game (less the planets, wormholes, etc.) as you see fit - but only in Hi Sec space. You’d still be on the server per se, because that’s just the way the game is designed but you’re essentially limited to an area that focuses on PvE.
Want to go to lo sec or do some PvP? You pay for your subscription to Omega, and go hard. The moment your subscription ends, you’re back on Sigma (instead of Alpha) and if you just happen to be in Lo-Sec, all gates are locked to you other than the most direct route back to Hi Sec. You can pay before you leave Lo Sec and keep your position through renewal of your Omega subscription.
CCP gets more revenue from us casual players, the PvP crews are left in situ to do whatever it is they do now, actually with LESS interference, and the casual players get an enhanced experience that better suits our hours of operation and the like.
I don’t know if it is worth suggesting or not, but it is certainly what I would like to see. But, one other small suggestion that I have regarding this is that if a Sigma clone is out of the question, the other enhancement would simply be that mission agents respect the safety setting - If you’ve selected SAFETY=ON so that your nav only plots hi sec routes, can’t the agents also respect that by only offering missions that involve you going to hi sec space?
Yet another thread perhaps?