I wonder why you won’t see an ECM module that allows you to randomly disable a module and override an opposite module could give an up to ECM ships and give a new dimension to the pvp or even pve
Then why wouldn’t he have an anti-hunter drone ships.
with an automatic mode as a siege mode this ships would have the ability to type
the drones and fighter a kind of DCA
Then why not push the logistics ships with a new functionality?
Example: a ship that would be able to install micro structures such as MTu
but with each structure would have its own speciality
a regen structure or shield
a structure that attacks, ecm or scramble enemies or prevents warps
it could also change the course of the pve but also in battles…
Then for the careers and super careers that it would be necessary to make a mix between the old and the current one…
the auto target and that the drone can defend it would be more than appreciable
even if it means nerve damage to the latter’s assets… or increasing the cost of producing this…
a mode like on the tengu
a manual mode that allows you to control the hunters and give them a bonus of dgts
or a support defense mode that allows for self-reaction but in exchange for less dps