Interesting update, not all bad however it is a little bit of a waste of time. Nothing can fight back against a blops attack. Either the blops attack has enough dudes to wipe out the target or they don’t jump. No one is going to commit a blops ship unless they’re certain they can insta-blap it and get out.
Furthermore, the second you enter system with a ship that is cyno-capable everyone scrambles leaving nothing but empty space to attack - fun right? No.
What’s the solution to this? Absolutely no idea. Whatever the solution, it probably goes hand in hand with many other issues with null right now where no one actually fights because fighting isn’t fun, it’s just insta-blap trading ships. It’s either blob or don’t bother.
To sum up: interesting update but in practice blops still will only be used for bridging or doing a “dick-swing” where you’re certain you won’t get caught. While these updates are interesting they don’t fix the core issue that no one fights these days. If only ships were somewhat disposable to encourage people to yeet about and enjoy themselves. Sounds like we need a bit of an indy update… oh wait…
I guess I’ll just watch more and more people unsub.