I just wanted to share an idea about some new additions to ship controls: Evasive Maneuvers. This function will allow a pilot to choose a maneuver in battle situations to dodge projectile firing, decrease/increase transversal, shifting directions quickly etc etc. How this will me better than arrow piloting? it will be faster, better done and more precise.
Upon using the maneuver, the pilot will select an object, ship, structure etc as the center of the maneuver, the AI would use this as the refrence point. For instance, Angular Velocity Maneuver would modify the direction of travel of the vessel in comparaisson to the direction of travel of the target ship.
In order to balance this feature, it would be suitable to give each maneuver a cooldown depending on their use.
This feature would probably change the gameplay in EVE and create new metas of solo PVP or PVE.