Eve Bots - are they a bad thing, is CCP complicit in their use?

Salvos Rhoska
Explain what can suddenly cause a positive isk delta after a deep, consistent trend of negative delta.

Player A subs account for 6 months with plex purchased from CCP, fills training cue and doesn’t log it in. Say this account has 1.5 trillion isk, which is removed from “active isk delta” after 3 months.
Account is logged in and subbed 1 week before the current sub expires, 1.5 trillion isk is added back into “active isk delta”. 90 days later the same isk is again removed due to account inactivity and on it goes.
Every six months the active isk delta will show 1.5 trillion isk that isn’t “active” as in being used to play the game, it ONLY appears in the active delta because the owner of the account subbed it and added skills to the training cue.

Now multiply this by the hundreds (possibly thousands) of accounts that are still actively training but only log in when the sub is due because the owners 1, don’t have time to play, 2, are bored with the current meta, 3, are deployed to somewhere internet is crappy, 4, one of many other reasons an account stays subbed but not active.

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Now PCGamer has broadcast to the world what an easy target EVE is for botters, there’s been about 10x more bots come in than have been banned, great Streisand effect.

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already merged one theme here, more easy nuke.

For isk delta, the account isk is counted as positive when its subbed, negative when not. Logging in is not involved. (That would be PCU, and is covered as an average).

Nor would that explain why suddenly thousands of extremely rich accounts have re-activated in those specific delta spikes, far exceeding the negative drop in the same period (including banned accounts), resulting in a positive spike.

The delta is net. For a positive result, it has to overcome the negative.

Not quite correct. Logging in will keep the player from being considered inactive and thus having an effect on the active ISK delta.

Players coming back to the game would cause a positive entry into the active ISK delta, a player leaving (going inactive) a negative entry. Lots of players coming back could cause the active ISK delta to go positive.

So what, it explains the observed phenomenon. When was the last time we saw such a large spike? Right before the carrier/super nerf. Gee, could word have spread and players logged back in to take advantage of the easy farming and PLEX their accounts?

And look…that big second spike in Gevlon’s first graph is in May 2017…that is the Active ISK delta right before this event that pissed off alot of players.

And lets look at this nonsense…

I mean if a rich player quits, he will no longer generate ISK (which made him rich at the first place).

As @Zircon_Dasher points out, a player can be rich and not create a single bit of ISK. In fact, isn’t that exactly how Gevlon got rich? Wasn’t he a station trader? Or was he a massive multi-boxer in NS creating huge amounts of ISK. So when he left…he’d have contributed to the active ISK delta as a negative and have absolutely zero impact on ISK faucets…which means his second graph is nonsense…because the logic is nonsense. And even those leaving, if the 90 period is correct he should be using a 3 period lag to look for a correlation. The guy is a dingbat when it comes to statistics. Just because you put in some graphs, maybe do some crappy analysis that is based on a piss-poor grasp of the game does not mean he has stumbled onto the truth.

Gevlon’s blog is a massive testament that putting graphs into a post somehow convinces the numbskulls that there is something sophisticated going on and the Truth™ has been found.

Oh, and when was the first large positive “spike” in Gevlon’s graph.

Right after we f–king got Alpha clones.

Holy crap he is dumber than a rock.

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Salvos Rhoska
For isk delta, the account isk is counted as positive when its subbed, negative when not. Logging in is not involved.

Sooo, there are literally thousands of accounts generating isk each month that don’t and never will count toward the “Active Isk Delta”, interesting.

I always presumed “Active Isk Delta” was based on account activity, not simply whether it was subbed or not.

It would be interesting to hear from CCP on how the Active Isk Delta is measured now that there are so many active players adding isk to the economy who don’t pay a sub.

Is this absolute fact, or just your own conclusion?

The consensus is that after 90 days of not logging in you are considered “inactive”.

Hmm…

But the active isk delta is clearly a net result.

Ie: Active accounts (have logged in within 90 days) thus induce a positive effect in the active isk delta.

So again, how to explain activity levels/isk, introduction vs loss, in those spikes, overcoming the combined effects from:

  • Banned accounts.
  • Inactive accounts which are registered as such after 90days, and therafter not re-registered unless re-activated.
  • Positive isk delta from generated isk in that month by active accounts.

No. If you have not logged in in 90 days your account is considered inactive. Thus, the ISK in your wallet “leaves the game” andis part of the active ISK delta as a negative. If you have logged in say 1x every 3 days you are active and there is no effect on the active ISK delta. If you have not logged in for 90+ days then log in you add to the active ISK delta in a positive way.

In other words, active accounts only have a positive effect in isk delta, as compared to being inactive, when they have a negative effect.

As I said, isk delta is a net result.

If and onlt if they were previously inactive.

Then they only have a negative effect, after 3 months of inactivity, in which month they are counted ONCE in the isk delta, for that month, till re-activated at some future point.

Whilst they are active they do not contribute negatively, nor during the previous 2 month period of inactivity.

WTF…

Assumptions:

A1: we have 3 players called x, y z.
A2: x is active; logs in every day.
A3: y has not logged in for 90 days and is now inactive and has 1 billion ISK.
A4: z had not logged in for 180 days and has 2 billion in his wallet and logs in today becoming active.

Active ISK delta: 2,000,000,000 - 1,000,000,000 = 1,000,000,000

A positive number.

Note player x has no effect on the active ISK delta.

No.

The positive effects regarding a positive spike in isk delta have to overcome all pre-existing negative detractors for that month, before a positive result.

Its a net result.

Those deep negative isk delta detractors persist in each month, underneath the positive outcome.

A isk re-introduction/generation in a month needs to overcome those in volume, inorder to register as positive.

Why isn’t someone like CODE interested in this? Are they only interested in multi-billion ISK freighters or miners? Why don’t they go after these guys?

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Having to overcome the deficit before becoming a positive net would and should be the way its done. Is it?
-2 + 1 = -1

To be +1 it would have to be +3

-2 + 3 = 1

Assuming they are connected in the graphs is logical. Are they?

I know that sounds absurd. Clarification is needed.
Fuzzy math isn’t new.

x+y=z

x=?
y=?

find z

:joy:

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Yes. That is exactly how the active ISK delta goes positive.