Still f.u.b.a.r. around gates and stations, obviously.
(P.S. The Catalina warning by @CCP_Swift does not apply to me.)
Still f.u.b.a.r. around gates and stations, obviously.
(P.S. The Catalina warning by @CCP_Swift does not apply to me.)
This is so odd, what system are you on and what are your graphics settings?
@Wirdalen_Eriker see above. Long history of this. Changing graphic settings to anything has no effect.
An update from CCP would be nice. So what’s outstanding?
• Neon billboards
Man, that’s just brutal - way worse than you’d described…
I’ve reported in-game and here in the forums, but I’m feeling sort of invisible at this point. I don’t have good hopes now
I know the feeling!
I’m getting a bit stressed about it now to be honest, I couldn’t see there were warp bubbles waiting for me because I was having an epileptic seizure induced by these funky polygons, then had the screen flashing black and white when I’m trying to look at which modules to use.
Absolutely calm I am, absolutely calm.
Two of my omegas expire in May and Aug, but another is paid until Jan of next year. I’ve been worried about it, if a bit sad. Just can’t play it like this.
Other than waiting for CCP to issue a fix or upgraded to a newer Mac - I unfortunately don’t see a lot of options.
Upgrading to new hardware from this M1 Max seems a little insane. This thing is still receiving the latest updates and OS versions from Apple, and I can run many clients on all high settings at 60fps. If buying a new machine is the solution to the EVE Evolved graphical bugs, I don’t think I’ll continue to spend real money on this game. (I’m just saying..)
I hear you. I wish I had some other suggestion…
I did a fresh install of Sequoia on my late 2013 iMac using OpenCore Legacy Patcher, and am happy to say that, for me at least, the crazy polygon issue has come to an end.
I’ve been playing on a Mac mini M4 Pro in 3840x2160 resolution for some time after the fixes, and performance feels the same as it was before the big upgrade. Settings are on “High,” except for Anti-Aliasing, which is on “Low” (it was set to High in the past, but I still don’t see much of a difference in graphics at high resolution). The Upscaling Setting is on “Quality.” On this setup, I get 90-100 fps all the time, with the only exception being when the probe scanning window is open (about 60 fps).
What in holy hell…?!
I think you just uncovered New Eden’s next big nemesis: An invasion of giant purple space squids. I’m guessing you got the preview, and it’ll show up for everyone in the next expansion.
Did you just see… B(L)OB, aka: BOB?
Hey folks. There is a patch today which aims to fix some of the graphical defects in this thread. Specifically the ones that can result in bright colours and stretched geometry like the one in this video.
This has been a real nightmare to track down as it’s so temperamental. Not everyone has had this problem and as a result, we have struggled to get a reproduction on site.
We think we have found the root cause now and adjusted accordingly.
Could you let me know if you are experiencing these issues after the patch today?
Many thanks
Thank goodness I read the patch notes! I wish you guys had posted that it was being investigated, as I was beginning to wonder if I was just S.O.L. and I had almost given up. Looks like the problem is gone for me now and it’s back to good!