Yes the other tradehubs lacking is because it is not worth it to supply them - that is indeed the core issue. Because there isn’t that many customers because they can just go to Jita. And because these tradehubs are not supplied properly with very high costs it forces more customers to go to Jita.
A vicious loop.
Tell me, what is the problem with lowering taxes on the other hubs? It is logical from lore point of view. And it will either:
result in nothing
result in players starting to supply these hubs, and more customers buying there
If nothing happens, I don’t see a problem, the cost for doing such change is next to zero so if it won’t work, fine we can say we tried, it didn’t work and that is it.
If these hubs sees more trading due to the changes, why is it wrong in your opinion?
Or let me ask you this way, why are you against an attempt to revitalize other market systems? Do you think it will harm Jita somehow? Do you think the dev hours (few minutes in this case) would be better spent elsewhere like more ship skins? Or what is it?
Don’t try to over simplify the current state. Don’t make hasty generalization.
It is stupid. It just from your will to gain more money somewhere else. There is no gameplay justification about that.
Tell me, what is the problem with you leaving the game ? It’s logical from lore point of view.
It’s that level of stupidity.
The problem is that you try to create an artificial state of what you want. But the attempt to force things into the form you want will always create negative side-effects.
You pretend that markets need to be revitalized. That’s not true. The notion of centralization is completely irrelevant to a market. Only important thing is, are you able to sell your stuff or to acquire your needs.
Jita or elsewhere is irrelevant. It fluctuates, it adapts, but it should not be forced into a desired form.
Economics is a social study of how people trade stuff. (I know super casual definition.)
Don’t involve CCP. We choose to use Jita.
People could argue CCP meddles in stuff but tbh alot of the trading that happens in this game is based on us players. Sure, CCP can move some ores around or even cut off a trade route. We still use jita. Caldari space will still be the most populated area of EVE.
Why stop at hauling then? Why not have NPC mercenary fleets for hire, NPC mining fleets for hire…? Matter of fact, the player could just log in, click one button and NPC fleets would do everything, no more need to undock or even get into a ship… how exciting.
And the people who think it’s a good idea are EVEhaters.
That’s why you’re still on the forum after 98% of the members have repeatedly shot your moronic ideas into oblivion.
why is this an issue ? ppl choose not to take the effort to supply other trade hubs ( still got enough supply ) and thats how a market works. if its a gain then do it if its a loss then dont. but you want to manipulate the market ! thats just stupid … then CCP could sell all items from NPC´s because if you start manipulation then its worthless for a majority ! its geting manipulated into a direction where only a few ppl are getting a fantastic reward !
and if they cant then they were a better supply situation for all other trade hubs !
why ? only that you can start making a little bit more ISK because you think youre a trader ?
if you were then you wouldnt complain about !
just answer us my question.
why are you so obsessed to all the other tradehubs ?
not in ship skins but in developing next expansions, balancing the ships, try to find the game code to finaly develope the POS out of the game … and so on
good things not such stupid worthless ideas like yours
the censorship still works cause nobody know whats is the censor and also nobody knows if it was your complete post or only a few phrases ! and it shows your stupid ideas xD
because hw know its a stupid idea like your idea
you dont need to read it … or quote it !
maybe its not worth the effort ? xD but you cant understand because youre the one who wants everything done with NPC´s xD
if you would ignor me then why you could know i answer to you ? xD
@Sienna_Massilia if he realy ignores you then you can be happy xD you can smash his posts and he never try to complain about it its fun ! everybody can see his stupid ideas and how you easy you can disprove them ! hilarious !
You can ignore the voices of reason all you want, that won’t make your arguments any more valid than they are now.
Dreaming is nice but Reality is always back in the morning.
CCP doesn’t take a hands-off approach. They have intervened several times over the years. Breaking the connections to Yulai and ending it as the central market of the game is one way. Introduction of citadels and the market capabilities you can enable on one to allow nullsec alliances to have major markets in their space in any location is another. Changing the security status of systems to force shipping lanes to change also has an effect.
There is no such thing as an economic market that is free from influence in real life. However, given the stakes, governments regulate them to one degree or another to ensure they are stable. Stability is what is most important in an economy. Sudden and drastic price or supply changes are bad and have large negative impacts on people.
I will say that I am surprised to find that Amarr is not a healthier market after the introduction of Ahbazon as a low-sec border system. It is surprisingly unequal to Jita both for buying and selling. Only a fool would take a freighter from the huge expanse of Amarr to Jita, so I would have thought that it would be filled with goodies and industrial production to a far greater degree than it is.
True. Eve’s markets are more like Flea Markets. You can buy any of the available product that exists in game if someone finds it or builds it and brings it there to offer for sale. I think looking to retail sales for comparisons is more appropriate. But the markets do act like a stock market in that if players lose confidence in the value of an item, its price drop suddenly. If an item is in short supply and demand is high, the price can be very high. There are no controls to prevent price gouging and no government subsidies to ensure products continue to be produced despite low demand.
I appears to me that supply and demand are in control of Eve markets more so than IRL markets.
CCP can control the economy by making changes to drops from exploration and combat sites, changing the mix required on a BP, changing the levels of ISK provided for NPC destruction and insurance payouts, changing taxes and fees on NPC services, and NPC prices on goods. Probably ship fitting variables also impact the economy. There might be other levers they can pull - I am not the expert on how Eve’s economy works. But in the past I have seen these things moved publicly by them to control the economy.
A single module being way overpriced in a particular NPC station - that’s allowable in Eve. If you can’t find that module or don’t like the price, then you have to use something else or go without.
That’s because the volume of sales is too low.
And it’s low, because 1. people can’t place very long term 2. people are limited in offers number 3. 0.01 isk warriors are a thing. While in RL 1. you place several years-long orders 2. You place as much as you want 3. your orders are delayed OR bots are allowed (like, they are built for bots)
CCP mixed the long-term and short-term markets (regulated and OTC), making each suffer from the issues of the other.
edit : I’m not saying it’s good or bad. It was their choice, they have constraints and it still works somehow.