EVE Online to go native on macOS!

Ahhh, I knew someone would remind me in here :sweat_smile: :sweat_smile:

I’ll be upfront with everyone: We’re not going to get the public test out this month, even though that was our original intention. We had some stability issues that would have limited the purpose of the test (as well as giving a bad experience). These are pretty much resolved now.

I have estimations for a new date which I hope to share with everyone soon™ in the form of a devblog.

When it comes to the public test, we need to ensure we get as much valuable data from it as possible (performance measurements, crash reports, etc.). While I know a delay is annoying, it simply allows us to build a better client as a result.

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