So are we on Linux.
Sad to say, but dev less care about linux than Macs ;p
MacOS is based on BSD and other open source stuff
Just stopping by to show my support in a native Mac client!
But it have more āmarket shareā than ādesktopā linux will ever have. thatās why you can see much more devās support for it. im not say about eve devs, but all gaming devs.
and donāt forget - bsd is unix, not linux
@CCP_Caffeine Can you share anything on what kind of performance we can expect with this native client? What are you seeing with the client in development at this time?
Since I work on a Mac, I took my PC apart and never took it out of storage after moving a couple months ago. Now Iām keeping my setup Mac-only, so Iām really, truly hoping to see a great performance with EVE Online client, esp. on Apple Silicon Macs. (Lack of good gaming rig and the current Wine client rigged with myriads of issues are severely affecting my EVE playtime lately.)
Not yet - but itās not because Iām trying to avoid the issue. Weāre simply at the development phase, with plenty of work for us to tackle. Any performance measurements I give now could change based on development work. Iām sure you can understand that I donāt want to give any figures that are not reflective of what the final product will be.
Suffice to say, we want the performance to be the best it can be and itās something which is being monitored closely.
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Iām drooling more each day in anticipation, and also to test and bug test, like everyone else!
Iāve currently got the CMD+TAB between characters issue of the disappearing ship and cloak timer and inability to warp or do anything etc. Donāt know if this is a Mac bug that doesnāt occur on Windows, I donāt see many people complaining about it.