EVE Online to go native on macOS!

Not yet - but it’s not because I’m trying to avoid the issue. We’re simply at the development phase, with plenty of work for us to tackle. Any performance measurements I give now could change based on development work. I’m sure you can understand that I don’t want to give any figures that are not reflective of what the final product will be.

Suffice to say, we want the performance to be the best it can be and it’s something which is being monitored closely.

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