I’m not the best person to speak on this and given we’re headed into a holiday weekend it will be a little while before I can get a more authoritative answer. I doubt such a decision would be retroactive in a case like this however.
Just to reiterate, please let the EULA speculation be for now. We’ll let you know if any concerns arise.
Well, I guess that settles that. Thank you so much, Aurora.
I’ve been in constant contact with multiple CCP employees, CSMs, and other community leaders since the beginning of this project to ensure this will remain EULA-compliant and healthy for the game. I will continue to do so.
Additionally, there’s going to be a ‘revocation’ list added in the next version that will make it so I can retroactively remove features and plugins that are possibly later deemed against the EULA OR found to be replaced with malicious sites. For those who are more technical, think central certificate revocation lists.
my dude, you took a screenshot and opened it up from google
but just to entertain you one last time - EveVision can’t run on the GPU. It has to be entirely CPU bound, which makes any kind of copying from other DirectX applications horribly slow. So no, that will never be possible in EveVision.
lmao at your note though, you seriously are that delusional that you think they’ll ban you for showing a screenshot inside of an evevision window
Well, if that’s the case, whatever URL it’s on will be banned from the revocation list. You’ll have to make your own version of EveVision to use it. But anyways, I’m seriously done now - it’s been great Lucas but you just gotta accept when you’re wrong, bud.
If anyone needs any help, I’m always on the Discord!
Viewing second client screen, how is that not allowed and giving you an unfair advantage?
Assume someone else is doing the same. Because he have second monitor for example.
We do consider overlays using elements of a second or multiple other EVE clients to be against the rules. It changes the way the game is played and grants the player unfair advantages over other players. For example, having overviews from other EVE clients as overlays on one EVE client would allow a player to get real time intel from all those other game instances without having to switch to the other windows. Similarly, overlays using elements from a second or multiple other EVE clients to allow the player to activate modules etc. on those other game instances without switching to the other client windows are clearly in violation of our rules.
So, if you dont use the elements of another UI, then its allowed. The exact same situation as with ISBoxer.
Since evidently the message wasn’t made clear enough, I’m going to close this and escalate it.
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