With help of some magic, I’ve been able to run EVE on M1 chip.
I fully reinstalled the client and used CrossOver option to run eve client with flags and wrote logs to file.
Somewhy client stuck during the upgrade process if I click anywhere so I just let it go until the “launch” button appears.
That might not work for others, or maybe I miss something important, but it finally works!
Has anyone had issues with 64 bit applications on Crossover 20.0.4 on Big Sur 11.3 public beta (1 or 2)? I had things running great until I decided to try the Big Sur beta (in hopes of resolving my bluetooth issues. and accidentally cleaned up the wrong bottle. Now Crossover chokes on bottle creation, and CodeWeavers blames Apple for “a bug” (that’s the level of detail I got from them)
A native Eve client sure would be nice…
[ETA: So it seems that the issue I encountered was with installing with the 11.3 beta. I dropped back to 11.2.1, re-installed, upgraded to 11.3 again and It ran just fine until the launcher upgraded itself.]
This worked for me, I do not have any additional programs to run eve. And even today I tried to run the default launcher and it failed. I think changing the wine version is what worked
Open the launcher, but do not launch an account
With the launcher window selected, Go to upper left hand of your desktop (next to the apple symbol) and left click the words “EVE launcher” …like you want to get info on the eve launcher
Second option down is “Preferences”. Click it
I have “use system configuration for proxy” selected
Has anyone been able to get Eve running at more than 1024x768 when in windowed mode on an M1 MacBook Air? I also tried fixed window mode, but that made everything disappear.
Posting to confirm as well. New mac owner; M1 mini. 1080p, high graphics settings yields a steady 60 fps. Using AA drops it to around 58, with dips at worst into the high 30s (dropping out of warp at station or a star). Odd bright particle squares around gates after jumping, and the gas planet existential disco crises are amusing.
I’m getting those bright particle squares randomly appearing too. Not just after jumping through gates, but I was sitting mining for a long time, and they suddenly appeared. Any ideas about how to get rid of them?
In the Settings / Graphics, turn OFF Post-Processing option, that should largely get rid of the larger white textures. Doesn’t cure all, but helps a lot.