Hello All,
I’m Alia Collins, and I’ve taken over maintenance of EVEMon from Peter Han.
EVEMon is back and fully working. Rebuilt from the ground up on .NET 8.
What’s New in v5.1.0:
-
Migrated to .NET 8 - Modern framework, better performance, proper connection handling
-
ESI Best Practices - Proper rate limiting, caching, and error handling so your requests don’t get blocked
-
Catalyst Expansion SDE - All game data updated (December 2025)
-
Booster Simulation - See how boosters affect your training time in attribute optimizer
-
Better Status Bar - Shows exactly which API is refreshing next (e.g., “Skills: 00:02:45”)
-
New UI Experiments - Check out the About window (Help → About) for a preview of where the UI is heading
-
Auto-Update Notifications - EVEMon now checks for updates from the new repo
Stability Note: This is a major rebuild. Everything worked fine in my testing, but please expect some stability issues as we shake things out. Report anything you find.
Beta Channel: There’s also a rolling beta release for those who want the latest features. Expect high velocity updates as I get more time to work on this.
Download, extract, run. No installer.
Latest Stable: Release EVEMon v5.1.1 · aliacollins/evemon · GitHub
GitHub: GitHub - aliacollins/evemon: EVEMon - EVE Online character monitoring tool (.NET 8 fork)
Changelog:
v5.1.1 (Jan 5, 2026)
- Fixed: Settings now save correctly between restarts
- Fixed: Update notifications now work properly
- Deprecated: Certificate Browser (use Ship Browser for Masteries)
Note: If you downloaded v5.1.0 earlier, please manually update - the update notification system was broken in that version.
o7
