Most of the ‘quality of life’ suggestions I’ve made, well on this alt, anyway, have been rebuffed with the expedient defense of ‘it will be exploited.’
The game is full of bots, full of corps that just grow larger and larger, sucking down every available resource, dropping unstoppable fleets on top of anyone who challenges them. They exploit. Every available mechanic, every time.
To be fair, there is resistance against this, not terribly vocal, but there is. I tend to enjoy smaller gang pvp, ad-hoc, and not all that much anything related to isk generation, so one of my suggestions regarded insurance.
That it pay, for what you actually have, at the time of insuring. Compared to the organized exploitation of every mechanic in the game by the large alliances farming the ever-luvin crap out of things, exploiting the insurance would be a waste of time.
Nevertheless, this is the objection raised against giving little people a fair shake at using what they trained for without crapping their pants every time they undock.
There are two games, really, going on here. The ‘core’ and the ‘casuals.’ Giving casuals a buffer, to replace what they lost, at least 75% of it, so they can be back up in a day or two, is really, really, going to be more ‘exploitable’ than the farming the ‘core’ does, already?
Do you really think so? I admit, economy is not my thing. But I see how rich, how powerful, big alliances are, how much they can afford to defend their interests. I have a hard time seeing them waste time on insurance scams that would pay less. How would this, in theory, work?
Say they all docked up, stopped farming what they already do, and focused on totally exploiting decent insurance. Would they make more, or less isk, than they do now?
No, I honestly do not know. I do not do market stuff.