No, I was suggesting a new probe type that would show all the cosmic signatures “Type” in a wormhole, If you spot 20 gas sites and you see 3 or 4 data sites, you still need to get the appropriate probe reloaded and launched and scan the sites down to with in 25% to see the name of the site, and determine if that’s something you want to work with. Not everything has to stay the same in eve as a long arguous task simply because it was in the past, and people are afraid to change the status quo. When CCP introduced Data/Relic/Sleeper and Ghost sites into the C1-C3 wormholes, I am not 100% sure they factored in how much time it would actually take an explorer. If I had 22 sites, and I was a computer program that did everything perfectly even at 6 seconds, per scan at a minimum of 3 to 4 scans per site you’re looking at 18-24 seconds per signature, x sometimes upwards of 20-28 signatures in a system. 11.2 minutes on the high end if you had a computer program aligning probes and pressing scan with in in 0.5 seconds, scanning with in 0.5 seconds and completing the scan with the high average of 6 seconds per scan.
That’s a computer running it perfectly, now an actual person is going to take about 10 seconds to move probes align it properly and scan. Sometimes you can get lucky and get multiple hits and ignore them like gas sites etc, but the average WH with 20+ sites takes well over 30 minutes to scan down all the signatures.
This is not acceptable in 2018.
p.s I spend a great deal of time in twitch chats with the explorers that are live streaming their content, and one question I’m always sure to ask them is why aren’t you going after data sites. And do you run wh sites. Every time not even save one, the answer is no data sites are not worth scanning down, compared to relic sites and time is money. And that wormholes are good but they have far too many signatures to scan down to make it time efficient.
I have literally heard this hundreds of times since the introduction pirate faction data sites in c1-c3 wormholes, but at that time data sites were still worth running, because if you hit a jackpot data site with a small ancillary armor repairer with 50 runs on it, you made 500m on the market, when they were 10m a pop, even a few months later when they dropped down to 5m a pop, it was still a 250m haul. CCP ruined that by interjecting themselves into the market "because they wanted that particular price lower’ Which I still find to of been the crappiest thing I’ve ever seen them do.
Back then everyone did data sites, due to that BPC and that meant prices were cheaper for the salvage and over all the market was better for it, due to producing more items and people could buy things cheaper and that means in the long run more purchases. Believe it or not, making data sites great again will have a massively positive impact on the market. It’s better to Sell 150 1 million isk item, than 1 100 million isk item, over the long haul even if it takes longer to sell the 150 items.
Data sites need help, regardless if you think they do or not. I’ve offered suggestions, and many on this thread have not made other suggestions, just insults on how my suggestions won’t fix anything.
How do you know? You don’t know.
ISD if you will, please lock this thread at my request if you’ve time. I’ve flagged it for locking, I would appreciate it. I’ve said my peace and I can only hope that it got to deserving ears of CCP. Thank you.