Archer isn’t actually familiar with that mission. I am however. Done quite a few of them where I can’t even cross into gallente space.
it’s different entities that garners the drop. just doing Part 1 can drop you 0.06 with Gallente.
part 3
Killing one of the officers incurs a -2.5% standing hit
Other standing ticks cause 0.06% losses
Destroying bunkers in 3rd pocket will lower your standing for -2.4%
part 4
Killing The Factory Station incurs a -2.4% standing hit as well as you will take a -2.4% standing hit for killing the bunkers and the “Officer” frigates in the first room pocket.
and part 5
A Bunker and Heavy Missile Battery will hit you with -2.4% faction hit if you destroy them. Only needed hit is -0.02% that occurs with 1 of the Republic Fleet Typhoon
-2.4% for killing Republic Fleet Officer and -2.4% for destroying the stargate. (2 standing ticks for me, waiting for all spawns to show before blowing up the stargate).
that is if its updated with the right standing losses.
as far as faction losses go with fleet, normally anything related to faction changes is only in the very last mission of epic arcs. So unless a fleet member is there hitting those targets, they shouldn’t incur any standings loss.
As a USIA grinder, I know I ran enemies abound while grinding but my client never received any standings loss apart of my fleet.