I edited the thread just to be sure I am being straight to the point here.
Enlisted corporations will have the power of the new system. This seems fair, as it targets those already at war, without affecting newbro and carebear corporations in highsec.
Appreciate the ELI5, but I think it should have also included the motivation for your proposal, which is (as I understand it) to counter seagulling in FW plexes without taking a standings hit for shooting blues.
If thatâs the goal, I feel like there are probably less complicated ways of doing that, with less potential for unforeseen side-effects. For example, in a recent Reddit thread about FW awoxing, there was a sidebar about seagulling and one suggestion was to add individual timers to the plex so that the LP split was proportional based on time present for the capture. Someone there for the full duration would get the lionâs share of LP, and someone who popped in just before the capture finished would get very little. Such a change would probably put an end to the practice without having to make sweeping changes to wardec mechanics.
Peopleâs ideas and views about awoxing over there in Reddit are not very attractive, not to say terrible.
My goal is simply giving the power of war to militias, so they solve their differences in most cases:
helping with awoxing too
killing farmy alts from the NPC corps
killing extreme voiceful seagulls who keep trash taking everybody in local and seagulling in frigates over and over everyday
dealing with neutrals in the warzone
wardeccing entire toxic alliances who are putting their fingers in the warzone, even go to Jita 44 and kill their haulers
empowering small militia corps and letting them kill more people including in highsec
letting militias defend highsec holding corps
Etc, it is pretty much for bringing content
Nullsec has the power over space and super industry
Highsec has the power of CONCORD on their side
Militias have what? Nothing, they have nothing, so give the militias the power of war
Disagree as stated in the other thread. This wonât fix awoxing. Your ideas wonât happen as they are too complicated and itâs already set in stone that corporations without structures canât be wardecâd
Wardecs will only empower awoxers to wage war on every one in the militia and create confusion on who is or isnât an ally.
Simple fix is to require personal standing instead of corporation standing to join militia and to raise the minimal standing to 0.0 for pirate militias.
If it was fine, then why was it changed? Just looks like you want more power to attack friendly milita. You can already do this by creating a small corporation and diluting the average corp standing with alphasâŚ
⢠Those players are generally just a**holes?
⢠Not enough things to shoot at with minimal effort?
⢠Other groups (null, etc.) trying to âstir the potâ?
⢠All of the above?
And for the record, I donât do much FW (or at least havenât in a few years). Just curious where the problem liesâŚ
The thing is a real awoxer brings wartargets, neutrals and purples against you, so you canât fight them efficiently if you donât have a wardec. The awoxers donât need a wardec against you, they are already engaged against you, you are already at loss.
However, if you could wardec them you could kill all the alts, even the ones with positive standings that are holding their corp in the militia, and if they have mining alts in highisec you can go after them too. Itâs just fair
Youâll have to expand on this a bit for me. The main groups AWOXâing or the main groups doing FW? And is the AWOXâing screwing up the RMT youâre alluding to?
If we can freely wardec others we can run the law by our own accord and people will meet the consequences, the game will have more sand added to the sandbox
The awoxers. They arenât pushing for either side they are just there for the lp. This is why allied militia members are the ones the attack in order to limit how much lp the awoxer loses as well as limit how much lp the rest of their faction generates.
Most of these awoxers are also running massive groups of bots.