Falling Active Player Numbers

Be sure to visit the New Eden Store on your way out.

I don’t like being a perpetual prey item. I get that this is a pvp game, but as a new player, I cannot compete with a griefer that gets his jollies sitting at a gate blowing everything up that passes. That’s just one of a few hundred examples of how new folks are screwed over. That isn’t to say there are not really nice folks playing the game… but it doesn’t take that many bad apples to make it “unfun”. A little risk is reasonable… but come on… it has gotten silly.

Constant risk is one of the core elements of EVE and it is what makes this game fun for those who play it. If you do not enjoy this mechanic then EVE is not the game for you and you should find another game to play.

I hate to be a critic about someone elses coding, but they’ve had over ten years to debug this code. There are still a lot of things that are just cumbersome, or that “work” but could be improved. For instance having to repackage any item that gets equipped before it can stack. Or having no subdirectories available in item listings for hangars (yes I know about containers, but no containers within containers).

EVE is an eighteen-year-old game, in constant development, with an ever-rotating development team. Hundreds, maybe even over a thousand people have touched this codebase. Limitations of this engine are to be expected, and to judge the quality of the game on that factor is incredibly uncharitable.

There seems to be an ever loving push to get people to leave hisec… The ONLY reason I seem why anybody would want that is to purposefully introduce new small prey items into lowsec to allow the old griefers something to hunt. I’m sorry… I’m not going to PAY MONEY to be a prey item. Life is too short.

EVE has a risk/reward balance. More risk means more reward, because those rewards have to be meaningful. A game that just drip-feeds you all the content without any effort isn’t going to be fun to play.

Evil, inconsiderate, self serving morals are ENCOURAGED in this game. Why would any parent who figures that out even ALLOW their kid to play this game?
There are no real reprocussions from being a criminal, griefer, or scammer. Society needs some semblance of law an order to function. This game tends to ignore the value of “society”.

Kind of amusing to me that you say this after whining about not wanting to go out to nullsec. You want your “society” to live in? Go join a nullbloc. There’s your society.

In conclusion, it sounds like EVE just isn’t the game for you. That’s fine. Go find something else to play.

1 Like

Came back to the game after years.
Needlejack roams are a great addition and small gang pvp is still really good! I absolutely love space combat in this game. Then this stuff happens -

Tried a Burner mission in a garmur, boom in 2 sec, angel rat waiting on acceleration gate for ez kill. “Oh dang eve got harder I guess”
Got ganked in highsec, alts got ganked in highsec. buddies paladin ganked in high sec. total max skllz 360 nosc0p4 pwnge.

At this point im very annoyed because I have lost way more ships getting from A-B in high sec than actually pvp. I am confused as to where the gameplay is here. I do understand doing some sick punk’d raids on ez targets is a good time. So nothing here is directed to suicide gankers or those jabronis.

Realized there was a 90% loot drop for an IRL Halloween event and had the very sad realization eve is mismanaged at the core. These things happen when a game is on its last legs. Crazy events, wild and colorful cosmetics. wasn’t the monocle something that caused problems in the past?

It is apparent to me that CCP are doing everything they can to burn through player assets to create more content. Does this seem like the actions of a company trying to retain new players? I think its more likely they are just trying to keep the hardcore group they have active. There is no way new people will stick with this kind of environment. There are not enough hardcore children being birthed. In fact - The rate of hardcore children born has been declining rapidly since the changes to early child mortality. Statistics will show everyone getting softer while eve is getting harder.

What is my conclusion? The space game i dearly love is def mismanaged and in the hands of people who want one thing. A repeat loop of your actions with a goal of destroying what you built. It feels like the devs are now actively trying to kill me as well.

Sadly this is when I stop paying a company money. I wont quit, I will roam with buddies from time to time. But I also will not give ccp a dollar I worked for knowing how they operate.

3 Likes

Whay is your education and training to tell other people a game is not for them? I am assuming eve was created for you then? By all means describe you how achieved the position in life to have a company make you personally an MMO?

This has been a thing for years now - not a recent addition.

The monocle was an issue 10 years ago when coupled with a game update that wildly underwhelmed a community who had been told for multiple years something amazing was coming.

New players don’t have assets. They have to get them, and they aren’t getting impacted like you, a veteran who returned, are.

You could have gone into wormholes, into low and null sec, or to Pochven. I would not say you “had to” do that. You had options.

Well, one thing I propose was a strong Concord presence on the low or null sec side of a gate leading to high sec to curb gate camping there. The idea is to encourage players to give low sec a chance. I think too many players read that pop-up asking them if they really want to proceed and get cold feet. But if they knew they could just get in there and fly around and test the waters, perhaps they would be more willing to dive in?

1 Like

What a terrible idea. It would be completely unclear for anyone why they are getting CONCORDED in low or null sec, until they notice that the gate grid they were fighting on just happens to lead to high sec space. How are they supposed to know? Should everyone know the name of high sec systems by heart so they can avoid accidental suicides in low and null sec systems on grids that may lead to high sec?

That’s a horrible convoluted idea and severely punishes players new to any area. The only players who benefit from that are the local veterans who can now bait people into attacking them illegally.

Keep it simple and clear: CONCORD sticks to space of a security level of 0.5 and above. No CONCORD in 0.4 and below.

1 Like

Its laughable that you seem to think that that is simple and clear for new players.

Overview? Looking around?

You completely forgot the part about hi sec players being able to step foot in low sec without blowing up first thing.

And baiting? Baiting already happens. And its less common and less effective than gate camping.

1 Like

I look top left of my screen where I see that I’m fighting in a normal 0.4 or below system or need to worry about CONCORD in a 0.5+ system.

It’s clear and simple.

If I need to constantly open the map to see where the gate on my grid is leading to and to check whether that is a high sec system or not, you’re going to make this game magnitudes more complicated than it currently is for everyone living in low and null sec space, all because of your very high-sec centric gameview.

You need to calm down and slow down.

I never imagined a low sec pilot would be so daft as to not know they were near a high sec gate. But assuming some are, there are easy enough cures for that…such as color coding the font for high sec system names.

But anyway, this thread is about falling active player numbers, and by extention, ideas to stop the trend, supposing its real.

Rather than being a hard-core contrarian off the bat, screaming “TERRIBLE IDEA BOOHOO” you could chill a moment and consider the idea for long enough to come up with a positive or two, or a workaround to the issues you imagine would appear.

1 Like

A common scenario:

You’re roaming space with a few friends. You just came through a wormhole or used a filament. Current system is low sec: perfect! It’s a region you’ve never been in before. You see a legit target on the gate. You go kill it. CONCORDOKKEN!

… didn’t you know there was a high sec system on the other side of the gate?

I could never imagine anyone being so daft that they assume everyone always knows what systems are around them.

People roam space. Do you know the name and connecting gates of every one of the 7000 systems in EVE and their security status?

You seem to have put zero thought into what happens to the people outside high sec that now have to deal with unexpected CONCORD at unclear times. I’ve seen very few ideas on the forum that were worse.

I’m not hard-core contrarian in general, but for some reason I’m hard-core contrarian to whatever it is you’re saying. That’s not entirely my fault, is it?

Anyway, a workaround to the issues your idea might create: what if we let CONCORD stick to systems where it is clear that they appear, such as systems 0.5 and above?

LIsten…bro…will you calm down and slow down? I am not having a dig at you. I am honestly asking you to relax. Just chill out for a second. I offered a snippet of an idea…TO SOMEONE ELSE. And you jumped on it like someone pulled a box cutter on an airplane.

I offered you a solution and you flat out ignored it. I could offer other solutions as well but you clearly have no desire to listen or consider.

Wow. It was a couple sentences worth of idea mostly there to see if the person is even still listening. As such it was hardly complete.

Well, clearly you are not trying. The OP claims things as they are are causing a negative trend in player numbers. Thus, things as they are are viewed as not cutting it. Thus…ideas.

1 Like

If you put CONCORD at first gate mouth oening from high to low sec …
Then low sec start next gate
If you set CONCORD to next gate then low sec start next next gate
If you set CONCORD to next next gate then low sec starts next next next gate …

I think it was last year CCP introduced new “ shiney” gates which containes information about the next systems name and security lvl.
Pilots also get warnings before jump into low sec systems from high sec systems…

PvP pilots who are customised and acclimated that life style disable the warnings …

There are high sec pockets in low sec systems …sometimes rabid PvP ers esp if drunk or high or absent minded gets concorded. It is mostly a funny moment man can laugh at himself …
There are ways to disable and sabotage gate camps effectively !
I did many times …
2 of them most memorable ones… they were both blast… One of them start with i fight with someone batshit crazy… That someone today and last 2 years become someone i do respect, trust and care …

Game turn into bunnyland more than ENOUGH !

Dont make it worst …

I know because of i am “ just a player “ so noone gave me ■■■■ .

But reasons for retention issues and sinking very clear. There are ways to pull everything up again …

So CCP must hire ONE PERSON . And LISTEN !
Far more focused on this subject than me … hell they can choose within the bests in the area… And they can afford it !

If you two wants to stop poundersing around this… go ahead…
But you know what …

Wow. I say give an inch and you insist I take a mile! NO! Belts, stations, dead space etc would remain exactly the same…no Concord response. Concord ships would stay at the hi-sec joined gate. They would stay right there. They would not move from that area. Did you know there are gate guns there at low sec gates already? Well, they are such a joke I would not be surpised.

Geez you guys. Tell you what, if this is such a difficulty how about just create a new police faction for the task…could be called the Security Border Service or something. It could ignore perma flashies in general and ONLY target illegal aggression at the gate and target that aggression EFFECTIVELY, and actually prevent most ganks but ONLY THERE. Or SOMETHING like that…give perma flashies more time for merely existing. Stuff like that…just break up those gate specific camps and get the risk averse folks in there.

Geez I hope I coved enough bases this time. Lord knows how all that is going to get construed now. Holey moley.

Dear Bob! I am talking about getting tepid players to journey into low sec and I get accused of trying to turn EVE into bunnyland for it! Can you even imagine the destruction that would happen by leading them into lowsec by the hand??? What do I have to say here? As it is, most high seccers won’t even go near a gate leading to low sec.

Those low sec border systems could become great hunting grounds for solo combat scanners…especially the cloaky ones…get your average high seccer in there mining and he probably won’t see that coming.

High sec players will go to low sec just like i did 13 years ago… simple straight.
Not all gates at junction points camped at the same time …
Just scout first and pick another junction point if its camped…

I will not argue with you further … you seem like very fancy with that “stop gate camping “ idea… i know the mindset which produces this kind of solutions … And how much it cost to EvE…

Well since that is not what I said, yes, lets stop talking to eachother now. :roll_eyes:

1 Like

Agree… im not sure we understand each other so well enough to argue … :frowning:

OP s Post date jan 14 … 24.000

Today Now 5 : it is 20.000 now .

Since post created 4k more drop. And Nowember neither summer holdsy nor winter holiday, not christmas…

1 Like

59 k this is the time frame from 2010-2014 which save the arse of all time statistics …

2014 so far as i remember the date last legacy DEV left CCP .
Up to those days EvE only climb climb and climb ,

Current all time stats still feed on legacy teams efforts…

1 Like

My Astero blew up this morning cause I’m reckless. EvE still exploding.