Feedback on asteroid physics

9822_The-Big-Issue-1

if small ship rammed an asteroid, ship bounce away, im fine with that,
but if big ship such as titans rammed asteroid and titan bounce away, that is a big issue,
since this game trying to be as real-life as possible, why not the proper physics?

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With proper physics, asteroids would be moving at several km/sec - so would planets and moons. Bookmarks would be useless, collisions would release kinetic energy (1/2 mv^2). I personally think that would be an interesting game to play but suspect a lot of players will disagree!

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What about the asteroids in the asteroid belt in our own rl solar system. Are they moving too?

:thinking: What made you think that is the case? If that was true we were not flying space submarines. :wink: EVE is not a simulation game, just a space pew pew game. :rocket:

Speed will vary with distance from sun (closer = faster) average is about 25 km/sec.

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