If you choose to extract and not willing to use the logoff timer of 30 Seconds than there should be a meaningful counter play for the defenders.
Your are in hostile space / You are the Attacker / You need to have a disadvantage
You still can use Wormholes, Drifters or use Gates.
The Filament was not meant to give you a SAFE EXTRACTION, it was meant to get you into CONTENT Area. If you dislike the CONTENT AREA you were transported than utilize Wormholes.
Current:
5 Person = 30 Seconds
15 Person = 45 Seconds
25 Person = 1 Minute
I was happily surprised when spool-up timers were added to filaments.
It was even better when those spool-up timers were increased, but for some reason that happened in Pochven only, while the spool-up timer was shortened anywhere outside Pochven. Why?
Isn’t the whole reason for this timer to exist to make filamenting dangerous when people with combat probes are on your tails?
What was the rationale behind making it hard inside Pochven to flee, but easy outside?
Give filaments outside Pochven the same spool delay as those inside Pochven.
I know which they wanted to NERF the Pochven Highsec Extraction highway for Haulers.
But why the attackers got the nice soft cover.. i am unable to explain.
I will wait for nano gangers to explain it. by telling they wouldn´t come over to do pvp anymore as it is to hard to fight the blob xDDD
Pochven filaments were indeed scaled higher after the wormhole reworks were done
if i recall correctly the non poch filaments were reduced based on CSM20 feedback, the crux of the issue is that the game cannot distinguish between filaments used in your staging system, and that same filament being used in a system where hostiles are chasing you
if you leave grid after using the filament, you cannot come back and use it once it has spooled, and you cannot use another one for at least 15 mins
3-5 mins as a suggested spool time is somewhat insane but ive logged the feedback anyway
also yes @Gerald_Sphinx the spools were added to delay people instantly teleporting to safety