CCP at it again. No communication, no information, no official discussion. Just changes. Is this what Rattatata thinks is good development and communication practice?

CCP at it again. No communication, no information, no official discussion. Just changes. Is this what Rattatata thinks is good development and communication practice?

That’s the test server, where CCP can change anything at will and nothing is sure to hit tranquility in that state.
While I agree that CCP isn’t always clear with their communication about changes, please complain once it hits the real server.
By then it’s way too close to the barn door after the horse has escaped. Stuff hitting the Test server without any communication is already way too close to TQ. Besides, I am just holding Rattatati accountable to his own words that he would love to communicate much more with the community. CCP’s actions speak a different language yet again. If they do stuff like this, why not just scrap the EVE Technology and Research Center > Upcoming Features & Changes forum? Though, at this point it’s not even certain if this is new or some weird reversal to an older Sisi version (as someone noted on reddit).
The inconsistent damage increase for crystals thanks to waste is shaping up to be one of the most annoying thing of this entire feature. I started mining with 2 crystals with 20/15 damage and after about 45 minutes of mining, the 20 is still at 20 and the 15 is now at 30. This is surely is really engaging and meaningful gameplay.
And if you want to get more crystals from your hangar, you have to either look really closely to the icon or use text filters because the important part of the name “A/B/C Type” is not visible under the icon. This name part should be at the front of the text like in the Deadspace modules…

Telling me “Exceptional Moon Mining” under the icon gives much less relevant information than “Type B Exceptional”. Type B tells the type of the crystal and Exceptional already tells you that it’s for moon ore. This gives more important and no redundant information compared to the current name which basically tells you “Moon Mining” twice. List view is not a solution either because, while list view shows the whole name, it cannot display as many things as icon view, and narrow list view is too stuffed and unclear.

Been playing sense 2008 on my Main Character, It use to be fun playing this game.
And the last year has been BORING, I mean boring.
Mining the amount to produce ships has tripled in time, asteroids are 300km apart
It takes way way way longer to mine the amount needed.
It use to be real fun now you have people with 600 plus accounts mining all the Ice in high sec.
Just vacuuming up the ice like Hoover vacuums.
This game was fun, it aint fun anymore.
And that the game has lost it’s “fun appeal”
Yep this game is dying a Slow death…
A quote from some peoples Corp Bio’s
So taking a lesson learned directly from CCP itself, that the squeaky wheel gets the salving oil thus have I created this Alliance. Adding 60 new Omega accts to my aresenal of already 600+ alts. What am i doing with these 60 accts you ask why making 15 teams of 12 ice mining fleets to be logged off in any system with clear icicle. I am waging war on clear ice and the high sec miners that mine it. Employing tactics of the long established organized crime syndicates of the world.
6500 people rioting in Jita at some point about these changes, out of 30k-ish people online. Plus all those who couldn’t make it to Jita or be there at same time for different reasons. One would have to be very dishonest to claim this is “only very loud minority”. Of course, not everyone is mining, so many won’t give a f*, until their playstyle are impacted, then I guess I’ll be the one eating popcorn.
That’s a minority.
Thats not true by the way. It was just the chat bugging out.
Jita is hardcapped far below 6500. Confirmed by CSM members already.
Well at least mining amount wise - with t2 core orca is actually a bit buffed compared to pre-patch (306% vs 300% bonus to mining amount), so it’s just about the fuel and immobility during siege.
Since wastes don’t affect the mining amount from drone (besides the last cycle) and given the x2 ore in belts - even if you’ll have wastes on every cycle, you’ll mine roughly the same amount of ore from belt, as you did before the patch and in about the same time.
This number also fails to take into account that Jita normally has 1500 - 2000 in local anyway.
yeah but all of them were angry, too.
or something like that
m
CCP swift pointed out that it was not new, and was an older build.
This has probably been mentioned, but i can’t see it anywhere, the Dev blog states:
“Harvestable resources of every variety have been doubled across the board”
Yet sov Ore annomalies don’t appear to have been doubled, they still have the same amount of ore as they did prior to this patch.
If people are having a hard time mining due to bots, let us know, Blackflag Ganking Service is open for business. Make us an offer and we will get it done
Another happy paying customer
The problem is, ccp is just changeing numbers to maybe make ships better or worse, i pray for the day when they start to think about what is needed to do a job, and provideing tools to archive that.
You don’t know about what i talk, than go with some chars out to mine,… some Hulks and one Booster lets say a Roryual,…
just minutes and the Rorqual is full so you have to decide the boost has to dock and warp in again or you put a mineing char in a hauler. ok, which kapable “ore” haulers are there,…
none,… great than look fore something else lets take a frighter, ok to be honest thats not the ship you want to park in a belt.
so, lets jetcan,… 27000m2? - stupid idea, than a giant container, which can be killed by anyone by one shot? i almost hear you saying that is stupid too, but what choise do you have.
Lets see what numbers are changed next time to earn maybe more or less ore per minute.
To be honest i hope one of the defs are reading this and starting to think about roles for the ships. im so tired to still see just smal big and large of the same ship with nicer numbers. i want to see roles, tools for jobs.
If CCP dont know what i mean, they should just immagine as if ore-per minute would be something like DPS, and than they should look how many tools there are to do PVP or PVE and how many to miner?
if you dont know what i’m talking about than think about:
A Vexor mix procurer
an isthar like Skiff
a mismos like Retriver
and an Blockade-runner like Mackinaw
a force recon like porpeuse
and an ore-hold-bowehead with fleethangar
and lets hope that ccp give the rorquals better Shildboost to save smal miners in panikmode too and the industrial bridge.
Having a look at the Kyros: The mineral and ice holds dont seem like they have a place considering that the Miasmos can essentially hold more Ice/ore, doing that job more effectively, at this tier of hauler. I bought a Kryos to try and figure out how it might be useful, but didnt see the light at the end of the tunnel Now, if one was to say, make the Kryos into a mobile refinery, that reprocessed ore and ice on the go, that would be interesting - IRL mining isnt that much different… there are machines that are brought on site to "pan"the minerals or shake them and separate them from the ore.
Mineral can be useful outside mining operation. That’s how I see it.
Are you talking about the kryos hauler mineral hold or minerals in general?
miasmos cannot haul minerals in its specialized hold. that is the kryos.
Yes… in what amounts?
I can point out a number of ships currently that can do mire at the same tier