From Extraction to Production

Dear Capsuleers,

We thank you for the time you’ve spent exploring the changes and providing valuable feedback. We’ve spent this week listening to podcasts, reading forum posts and blogs, and interacting with Discord communities and so forth. It’s rare for us to update Sisi (and post a Dev Blog) this early in the process, but this is an important one and we wanted as many eyes on it as possible.

We also want to thank the CSM for their input and help in shaping the plan, the details of which you can find below.

DISCLAIMER: As it will be evident by the end of this post, Singularity (our test server) is not up to date with these planned changes. We are working hard to have it updated as soon as possible.

Compression

Compression is a vital part of the Resource Redistribution phase as it will allow for significantly better logistics and trade. We want this to be a feature of the Industrial Command Ships, but we also want the user experience to be good, too. To that end, the update to compression will be delayed to early 2022 as we re-evaluate the implementation. Until then, existing compression methods will remain unchanged.

Mining Efficiency

One of our goals in this update was to elaborate on what it means to be a miner. Since the early days of EVE, mining has involved training some skills and flying one of a handful of ships that were deemed ‘the best’. There hasn’t been room for optimization or decision making, which is fundamentally not what EVE is about. With regards to the feedback around new players, we’ve altered the mechanics such that low yield modules have zero waste, and higher yield modules have more waste, following the paradigm established with the new mining crystals (see below).

In terms of the Industry index: mining waste is NOT going to be part of the ADM calculation.

The waste profile of mining modules and drones will change as per the following table:

Waste Probability
Tech I Modules 0%
Tech II Modules 34%
ORE Modules 0%
Tech I Drones 0%
Tech II Drones 34%
Augmented Drones 40%
Excavator Drones 60%

Named and some faction modules will be considered exception from the above profiles, and they will be updated individually.

Mining Crystals

Mining Crystals and the associated processing skills have had no major updates, though there have been some minor adjustments. As with everything in this proposal, these values are not final and might be re-examined before release.

See the following table for a full breakdown:

Note: Mining crystals for moon ores are going to be included in the release. They will follow the same stats as the asteroid ore crystals as show in the tables above.

Example: Modulated Strip Miner II with Type A II crystal will have a +80% mining amount bonus, the same Cycle Time, but have an additional +10% Waste Probability (taking it to a total of 44%.)

Rorqual Changes

As we transition the Rorqual from the absolute best solo mining ship to a more supportive role, offering PANIC, storing of ships, remote repairs, links, and a beefy tank, we want to ensure that these ships provide ample value on the field.

The below tables show the bonus changes on the Rorqual and the attribute changes on the Industrial Core modules, compared to current TQ values:

Capital Industrial Skill Bonuses TQ New
Drone Ice Harvesting Cycle Time -10% -6%
The rorqual will retain its 10% Drone Ore Mining yield
Industrial Core I TQ New
CPU 50 100
Power Grid 50,000 100,000
Drone Maximum Velocity Bonus 25% 30%
Drone Ore Mining Yield Bonus 400% 170%
Command and Mining Foreman Burst Range Bonus 150% 200%
Industrial Core II TQ New
CPU 55 150
Power Grid 55,000 150,000
Drone Maximum Velocity Bonus 30% 35%
Drone Ore Mining Yield Bonus 500% 300%
Drone Ice Harvesting Yield Bonus -80% -85%
Mining Foreman Burst Strength Bonus 36% 40%
Command and Mining Foreman Burst Range Bonus 200% 250%

We are sure that by now on Singularity some of you may have discovered some ‘fleet jump’ options for the Rorqual. This is a WIP feature, and we look forward to giving you more insight into it soon!

Orca Changes

Similar to the Rorqual, we want to continue the transition for the Orca to be a value to other miners, while still giving it worth-while mining yield such that it’s not a position relegated to AFK-alt status. Many of the bonuses of the ship are being moved from the hull into the new Compact Industrial Core

Industrial Command Skill Bonuses TQ New
Drone Ice Harvesting Cycle Time -10% -2%
Role Bonuses TQ New
Drone Ore Mining Yield 100% -
Drone Ice Harvesting Cycle Time 25% -
Compact Industrial Cores Tech I Tech II
CPU 50 75
Power Grid 100 150
Max Velocity -100% -100%
Drone Damage 40% 50%
Drone HP 40% 50%
Drone Maximum Velocity Bonus 10% 12.5%
Drone Ore Mining Yield Bonus 25% 75%
Drone Ice Harvesting Speed Bonus -25% -50%
Mining Foreman Burst Strength Bonus 10% 15%
Command and Mining Foreman Burst Range Bonus 75% 100%
Remote Repair Impedance Bonus -100% -100%
Shield Booster Duration Bonus -30% -30%
Sensor Dampener Resistance Bonus -75% -80%
Remote Assistance Impedance Bonus -80% -80%
Shield Booster Amount Bonus 20% 30%
ECM Resistance 100% 100%
Activation Duration 2.5 minutes 2.5 minutes
Consumption Quantity 250 500

Mining Frigates & Porpoise

All proposed changes to the Venture, Expedition Frigates, and Porpoise are being reverted with one exception: they will still be getting the additional Gas/Ice bays as relevant. Ninja mining, as a career, is something we absolutely love and have no intentions of removing this playstyle. Rather, we want to enable more playstyles on top of it.

Kryos

Kryos mineral hold change should be +7,000 (total: 50,000).

Barges / Exhumers

Our goal with Barges and Exhumers is to create meaningful choice between survivability, yield, and ore hold. However, we understand that some of these ships are not survivable enough. To that end we’re working closely with the CSM to define the best approach, but our end goal is to significantly increase the EHP of all barges and all exhumers as well as their mining yield.

Gas bonuses have been added to the appropriate ships.

Detailed stats on the barges / exhumers will be revealed in a later post. The graphs in the following section are calculated with the new bonuses for barges / exhumers and are still very much under evaluation.

Closing the Mining Gap

We aim to align the Rorqual and subcapital mining yield. Below you can see the profiles we are currently looking at:

Moon Mining

The proposed change of removing basic minerals from R4 moon ores is under evaluation.

Resource Distribution

No changes to the original plan except for: R4 moon resource distribution under evaluation

Blueprints

No changes from the original plan

Thank you again all for the feedback so far. This thread shall be closed after this post, a new thread has been created here where you can provide your thoughts on the revised plan.

We are also aiming to publish the Winter Update Blog next week which will give you all a further insight into what is going on for EVE.

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