Gankers and freighters, a request for discussion. Not a BJ RANT

I said they are the 3 timers which apply to player aggression.

Do you dispute that they are, and that each is 15 mins in duration?

How long is a limited-engagement timer?

E:took you too long to answer (even tho you were here a couple of seconds ago)

No I don’t and didn’t dispute their duration. I dispute your claim that 15 minutes is standard. So we have agreement on this point. Moving along…

Indeed…

How long is the gate cloak duration? Weapons timer? What about the jump timer due to fatigue. That has no exact number you have to give the answer as a mathematical expression.

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Weapons timer: 1 minute
Limited Engagement: 5 minutes

Those are also timers that relate to player aggression. There are not only 3.

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Oof

In your own words Salvosboi

Wrecked

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Dom, you know if I have to bring out the oak its gunna end in tears…
Salvos is only foolish in taking codies seriously,

You and Galaxy Pig were put in Eve for ma amusement, now squeels like a piggy n trot alongs…

Does anyone here dispute that Capsuleer Log-off Timer, Suspect and Criminal timers are all aggression related, and all 15 mins in duration?

PS: Weapon timer applies to NPCs also.
PPS: Limited engagement timer is reactive to already initiated aggression.

No.

And nobody did. Moving along…

Would you agree to a 20min hard-cap on preventing warp via bumping?

No,
it doesnt

Npc give a 5 min Npc agression timer… (or was it 10? Can’t remember :smiley: )

You should undock more :joy:

No, we only dispute there being 3 timers that relate to player aggression. That was what you asked.

The various timers are discussed in the devblog on crime watch:

This is not the full truth.

If you accept a dual, a limited engagement commences immediately. It initiates the removal of CONCORD and allows aggression to occur.

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I don’t know. I have read that Miniluv needs 25 minutes. Pretty sure Miniluv is not going to keep a freighter bumped longer than necessary to gank it. That is they aren’t the ones bumping for tears. So I ‘d go with that at a minimum.

Also pretty sure Miniluv would overstate the time they need in their proposal, cos “interests”.

Maybe, but that is a double edged sword. Those getting ganked also have such an interest.

But the issue is not ganking. The issue is bumping for “too long” a time. People state a hour or even hours. 25 minutes is far les tha 60.

20 sounds good to me.

This reminds me of something!

This whole thread is because of a miniscule minority of people who are farming tears, which is part of a tiny minority of people who gank. Just like every other bumping thread.

Bumping is fine. These people are broken.

EDIT: I accidentially whole words.

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Indeed. My preferred solution is do nothing.

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My preferred solution is a 20min hard-cap on bumping.

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If freighter pilots put the effort that gets wasted in these threads, into being prepared instead, bumping in highsec would be near eliminated from the game already.

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