My system: Intel i7 3770k, Radeon R9 290X, Windows 7 SP1, using DirextX 11
I am having repeated system crashes/BSODs after the game has updated with the new expansion (Uprising) a few days ago. When I start the game, it loads but after about 1-5 min the game freezes, the system crashes and I get a BSOD. The really funny part is that the crashes happen only when one of the accounts (I usually have 3-4 clients open, but crashes happen also with just 1 client open) is docked in a citadel, after the introduction of the new enhancements to Upwell hangars. In normal NPC stations or when undocked, there are no crashes, the game works as normal, and I can have multiple clients open at the same time with no problem.
I have analyzed the system crash dumps with Windbg, and it reports amdkmdag.sys as being related to the crash, which is the AMD graphics driver. I have therefore updated the drivers to the last version, but the problem persists. I reverted to the old drivers, still the same problem. I have tried reinstalling the game but likewise no changes.
I’ve tried fiddling with the ingame graphic settings and have had middling success.
My original settings were:
V-Sync: on, Anti-Aliasing: low, Post Processing: medium, Shader Quality: medium, Texture Quality: medium, LOD Quality: medium, Shadow Quality: low, Ambient Occlusion: low, Reflections: low, AMD FSR 1.0: off
I have tried with all settings at high, and surprisingly the crashes stop, however since I often have multiple clients on at the same time this is not a solution.
I then tried to change the original settings one at a time, and have finally determined that when lowering the Anti-Aliasing setting to disabled stops the crashes. returning to low or medium settings for Anti-Aliasing brings back the crashes. High settings for Anti-Aliasing are not available with medium Shader Quality settings. Since the crashes do not happen with high Shader Quality and Anti-Aliasing settings (as mentioned before) I’m guessing the issue is related to medium quality shaders or something like that or in general with the new and updated docked citadel graphics.
Has anyone had any experience with similar issues when docked into citadels? I know it’s nitpicking but Eve is a beautiful game and I really like to keep at least some image quality when multiboxing multiple clients and not go into full potato mode. I’ve submitted a bug report, but frankly I’m not expecting a positive result.