I managed to kill several targets “inside Jita”, they used insta-dock bookmark, but were too slow to dock.
Yes you can shoot while “dancing”.
I managed to kill several targets “inside Jita”, they used insta-dock bookmark, but were too slow to dock.
Yes you can shoot while “dancing”.
Oh thanks for letting me know I will be sure to dock quickly as to not lose my fitted modules.
No need for that. Only I can do this anyway. And I am good guy.
I want to be the dancing baby or at least that is what the ship looks like when warping to the old Jita 4-4 location
Enable autopilot as you warp to your bookmark. You wil linsta-dock making you unlockable.
If travel takes takes less time, overall time spent in space is reduced regardless of how long they spend at a destination.
Sorry for late response.
As others already said in reply to your post, this is nonsense on many levels.
First of all, we are suggesting here a nerf to “game speed” so argumenting that I want to speed up game in nonsense. I am merely making it even in my suggestion.
And as @Buggs_LeRoach said, it only reduces time spend inside warp which is a dead time that servers no purpose other than for players to spend more time inside game without acheving anything. You maybe don’t realized it as from your killboard it appears that you are bittervet who no longer plays actively, but getting to somewhere where is content for you takes for todays’ standards an enormous time. Most systems are now dead, and large ships takes minutes to pass 50+AU systems. On top of that we are losing quite a lot of time due to the session timers, “taking” the gates and watching the warp tunnel after taking a gate. Did you know that it takes around 30 minutes to fly from Jita to Amarr via highsec in shuttle? And that is of course manual flying without afking at all.
In addition most of the new players have short attention span and by slowing the game even further that is sure recipe to further lower new player retention.
Considering you are bitter bittervet who seeks nostalgia and wants things to be what they were, I absolutely understand why you want to remove warp to 0, I fully support that. It makes flying more active activity and require more thinking and more player input, also brand new strategies how to avoid gatecamps/gankers. That all is great. But I don’t understand your resentment to the warp speed increase. Tell me, what are you losing by that change? If all ships gets 2AU warp speed then, the status quo of different speed of ships is kept intact. And you cannot interfere with players in warp anyway (except mobile disruptors - but their usage doesn’t change at all). The only thing that this changes are out-of-cap spots which I am sure the hunters who camp those (is this even a thing?) surely have no problem to adjust.
It is also absolutely clear that you are emotional poster and you either have no idea why I proposed what I proposed or most likely you don’t care. I thought that my suggestions are obvious, if they aren’t I will explain them.
jumping to gate and warping to less than 10 is equal to warp to 10km
This is in order to eliminate bookmarking. We don’t want it to be a thing. It “exploits” the intention of this change as eventually everyone will use it and we are back where we are except that warping now needs few extra clicks and everyone needs to make or buy these bookmarks. As for 10km and not 15km. It goes from current implementation of autopilot which jumps to 10 and if that is not enough reason for you then it is to actually allow ships to survive hunters. 10km can be survived with a good tank, player reactions and overheating prop mod. 15 is for most ships impossible to survive and that is not a good balance.
all ships receives 2AU bonus to warp speed
To offset the time lost slowboating.
shuttles should warp to 0 as it is now due to their inability to fit propmod
If shuttles warp to 10km as every other ship, then because they cannot fit a prop mod, there is 0 reason to use shuttles, could as well delete that ship class from game.
freighters needs to have their align time cut considerably or their warp speed needs to be increased even more than 2AU
You don’t seem to be flying freighters so maybe you don’t know how slow they are both align and slowboating. There is a reason why they are mostly sent on autopilot, flying a freighter is extremely unfun game experience. Those 10km that you want them to slowboat are extra 2 minutes lol.
all gates like amarr gates ie. they are fat and thus one cannot easily sit at 0 and have all ships arriving from any direction or jumping in within 20km
You are a hunter so you want easy kills, but this suggestion to remove warp to 0 is making it too easy. There must be a counterplay to the ships sitting at 0km of gate and this is making it. if the gates are fat then if you rewarp to celestial or bookmark behind you end up 40km from the hunter instead of 10km. So hunter has to change his fit to something that can shoot/warp scramble on that distance or burn towards target or have more ppls who cover this.
As for hyperspatial rings, as @Nujenif_Talvanen wrote it will have exactly reverse effect - their popularity will significantly drop because they are useless to help you cover those 10km (or 15 as you would like to) which will become the most dangerous part of the trip. Even in highsec players will replace them with rigs increasing ship EHP or increasing velocity. In fact this change will probably kill them…
Don’t give away all the secrets lol
Luckily nobody reads this forum besides bittervets who already quit.
here’s a rl analogy that may help …
you get home from pre-school at 4 pm. you’re going to your little friend’s house for a play-date. he has to be in bed by 7 pm., or he’ll wake up cranky the next day .
daddy is a fast driver . the trip takes half an hour. this give you two and a half hours playtime.
grandma is a slow driver . you travel for an hour , giving you only two hours to play .
hope that gives you some insight and merry christmas .
I must be the exception.
Unlike you, I’ve played the game before and after the 15km/0km warp. And this is my oldest char on one of my 7 accounts. i don’t PVP on it anymore because it arouses suspicion when people “show info” on me. Having a handful of chars with 10mil SP are the best way to actually get a fight that isn’t a trap or gank.
The stuff you’re saying is opposite to how people actually played. So the hypothesis is great until it meets observed history and it didn’t match what you think will happen.
It’s a tale as old as MMO’s: Game is popular. Unpopular changes are made. Loses popularity, majority slowly/silently quit. Minority who like the “newer” direction that caused the majority of players to quit continue taloring the game to their specific need, chasing away new players and stopping old ones returning. Games dies slowly.
Eve is hanging on by a thread: The single universe is the only reason it persists. You don’t need many players to keep things reasonably active - but it’s nothing compared to the way it used to be.
There’s an old thread in the Eve forums with an amazing quote that basically became forum doctrine. To paraphrase it: “It’s easy to put words into the mouths of the silent majority, they rarely resist”. I appreciate Nixon said something similar, but it was absolutely the case that it was meant in opposition to it.
At this point, I have given up on Eve and CCP. I am only hanging around to watch them sink.
Unlike you, I’ve played the game before and after the 15km/0km warp. And this is my oldest char on one of my 7 accounts. i don’t PVP on it anymore because it arouses suspicion when people “show info” on me.
Yes… it arouses suspicion… seeing an 17-year game “veteran” having such a pathetic kill-board history. It makes one think that you may be suffering from some sort of cognitive impairment. I mean look at this:
Meanwhile, this is how a real zkillboard page should look like. And this is of a player not even a third your age:
Stop acting all tough and experienced on the forums, boyo. You are not and we can see all through you. You’re just a saggy balloon, half-filled with hot air. HTUF, bitter-vet-boyo!
You have no idea what you’re talking about. Hilariously so.
I must be the exception.
Exceptions to this rule only proofs it further.
Fine, so you are doing PvP with alts then and for some reason no longer on main, hard to believe it, but fine it was just assumption based on killboard which is not perfect intel tool.
Yes I wasn’t there when it was a thing. But as a game developer (amateurish) I have very good insight into how things gonna play out.
You keep saying it worked. Well CCP changed it to warp to 0 which is imo a clear proof that it didn’t work. I wasn’t there so I don’t know what was the actual state of the game, but the reason why you think it worked was most likely because: