When the first pet appears, a quest is taken explaining what to do with it.
Other:
special container (for plex, lol), with a chance of being caught.
battles at stations or when ships meet in space,the loser gives his pet
food - frosen corps or passengers, various substances for different abilities.
pet characteristics like pilots, implants and boosters are suitable.
pilots have separate skills for pets
you can breed new breeds by crossing
daily workouts
infusion and transfusion of skill points
pet excrement for drug production
smart pets as pilots of mining or utility ships, station defenders
saboteur pets for stations and ships
an army of saboteurs pets can take over the station if there are no defender pets
the pet can run away and spoil the goods in the hold
the pilot can eat a pet to increase the characteristics in battle
pet farms on planets and in special station modules
pet skins, where can we go without them
The process of the battle between pets cannot be described, for sure there are people who know the existing games better and will prompt the system that best suits the Eve.
Sorry for my English.
And let the pets help our ships in battle as a weapon system, where some ships can use bigger and more pets than others. And then there’s capital ships that can use clusters of pets called ‘fighters’ for the ultimate pet battles!
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