i propose a slight mixup to Guristas hull bonuses to make them
less “alpha friendly”
more sensible
General idea: make drone bonuses depend on skill levels and move missile damage to caldari bonus.
For example, Gila:
Caldari cruiser bonus:
+4% to shield resistances per level
+10% to kinetic and thermal missile damage Gallente cruiser bonus:
+20% to medium drone damage and HP per level Role Bonus:
+200% to medium drone damage
+75% to medium drone HP
That way Alphas will lose 1.2 effective drones worth of drone DPS (from 12 to 10.8). With alpha skills changes they will become a much more reasonable hulls on Alpha skillset compared to now, imo, especially with axed VNI.
Note:
i propose this change for Alpha-capable hulls: Worm, Gila and Rattlesnake.
Edit: updated to make per-level gains less by splitting drone bonus.
Definitely an interesting way to deal with how powerful the Gila is in the hands of Alphas. I’m not sure I’m sold on the necessity of it, but if this was a priority for CCP to change, I think this would work.
If you can’t use a Gila that only has +400% to drone damage and +200% to drone hitpoints, then you may want to take a close look at your definition of “unreasonable”.
As pointed out, ccp actively wanted to avoid having such big differences between levels. They weren’t even that happy with the drake, brutix and harby damage bonuses because it basically meant they were ineffective until trained to level 5.
That was before the alpha with gila cancer though. This may be an exception to the rule.
With the planned passive resistance modules re-balance so “They dont take up all the slots on passive tanked hulls” AND new shield “Slave” implant set something will have to be done with that accursed vessel, imo.
Sadly, the only way to do that reasonably is to give Gila 3rd drone and reduce the overall drone damage bonus to +300% (+60% per level, 10.2 effective drones on alpha, same 12 on “all 5”) and HP bonus to +200% (+40% per level, 9 effective combined drone HP compared to current 7 but each drone is a little bit thinner). But that would remove the flavor of 2 drones only on Guristas subcap hulls.
Look,
I feel we need an entire re-balance pass on all ships as everything is mostly out of control at the moment. Cruisers are more feared than battleships, capitals are everywhere, impossible to catch frigates are all to common and the disparity between different racial lines for certain activites is so vast it’s a wonder why it keeps getting worse.
One ship at a time is how we got to this mess.
But thats not what this suggestion is about. Nothing changes about the ship(s) @all5 skill levels. The suggestion is to make
comply with CCP’s focus of
I think suggested change perfectly fits and makes sense, especially when closest alternative to Gila will be changed so much that its not an alternative anymore.
You still have the option to use the Gila, you just have to train the relevant skills to V like you should be doing anyway?
Oh wait, you mean we shouldn’t remove options from alphas? Because that’s exactly what we should be doing, nerfing them to provide more incentive to become paying customers instead of useless parasites.
No, instead of just patching the ship we should be looking at the core problem, not the ship everyone is flying.
That doesn’t mean a rework isn’t a good thing, but if the boat is leaking and just get a new boat… and it leaks too… the problem is elsewhere and should be fixed.
Again. Nothing about the ship is going to be changed - it stays exactly the same at maximum omega skills but less powerful in the hands of alpha pilots.