Has the Muninn Meta Gone Too Far?

Muninn Meta Gone Too Far?


Theyre only being used at 3 times the rate as the other HACs, so i dont see it as a problem. 3 times is hardly dominating the sphere of usage.


I just wish they would make the zealot great again for something…

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omg people have figured out a ship fitting, this must be nerfed so that the next best ship fitting for the same role can be discovered and everyone can complain about the next meta.


Some of these numbers really don’t add up. I have a 27km optimal and 31km falloff. That won’t be doing 450dps at 50km, even with the light drones. It has around 40k EHP. That’s on par with some of the other HAC’s, but it’s not as tanky as a Sacrilege or an Eagle. It also lacks the local rep bonus of the Deimos. I don’t see a lack of balance here.

I really hope it outperforms a ferox fleet, to be honest. A ferox takes fewer skills to fly and it costs less than 50m, as opposed to a Munin’s price tag which is over 200m. Do you really want tech I battlecruiser fleets to be inherently stronger than HAC fleets?

No idea where your head is at here. You realize that the reactivation for those ADCs is 2.5 minutes right?

Any cruiser can get under large guns because Large guns don’t track as well as medium guns. As far as out ranging battleships… honestly no idea.

Just as a side note, Muninn prices dropped slowly but steadily through most of 2018 and half of 2019, and have only started heading up again in the past 2 months or so.

If they were really all that and a bag of chips, don’t you think the price support would have been a little more robust?

I dont think so theres other doctrines being used but maybe in the near future? but right now I think its strong but not the only thing used.

“When I fly rock I always get owned by paper. Paper is silly overpowered, please nerf it!”


You’re not thinking in terms of fleet combat. I don’t expect the ferox to match or outperform a Muninn. I do expect the Muninn to have drawbacks against other classes of subcapitals. Right now it has none. The ADC even with the reactivation time very much matters since an FC is going to cycle off for another target rather than stay on an ADCed one as long as logi can catch reps. Local reps don’t matter for fleet combat.

I did get the DPS wrong when you take into account falloff - my bad on that. But it doesn’t change just how powerful these ships are.


To keep to your little analogy, let’s say scissors don’t exist. There is no real counter or anything that even comes close to the munnin right now, which is the problem.

Of course there’s a counter to long range turreted ships. It’s called not being at long range.


I don’t think OP knows brawling exists

Heh. Don’t get me started.
I still has drake.

But this is the problem: so lopsided and so hamhanded this “balancing” is, the sneaky and creative players Eve pilots are, those cheeky fellows, will eventually find that kind of fit that works very well.

Then suddenly… NERF NERF NERF!!!

This problem would not exist if there was not this movement to make all ships the same statistically. This is what happens! A “hole” has been discovered and now has to be treated like a problem.

If ships were left with given racial/faction capabilities they would also come with given vulnerabilities and hence if they were good at some things, they would be bad at others. Now we have fewer vulnerabilities but a hole is found in capabilities that gets exploited to the max and suddenly it’s Drakes all over again.

In order to keep complaints and whining down, they have set up the ships to be like NASCAR: every car is practically the same. They perform within standards and expected brackets of power output. Then it’s all up to the driver. That’s nice. But this is not NASCAR.

All those years of CPPlease have brought us to this sort of thing. We should have left it alone. CCP should have ignored us.


Very nicely written.

Guess the only thing left to say is CCPlease bring back the glory days of Rifter, Dramiel and Hurricane.



Remember those pirate fit rifters? Those were good days.


50km is brawling? How are they at 0 on the wormhole, cause thats brawling.

I cant remember the last time i saw an actual munin in a fleet.

With the Muninn’s 7.5% per level tracking bonus they work just fine at zero against anything larger than a frigate, and even those you’ll chew through with enough time.

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It’s ugly to look at. If it would not be such an eyesore I would not even have clicked on this thread here.

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Heh, you need to get your eyes checked cuz the Muninn ship looks great and performs well.