I just expect that real life delivery companies perform risk analysis to ensure they don’t agree to pay a huge penalty for failure to deliver cargo to a location they can’t access.
Nobody is saying that this is a wholesome act, so if that’s all you want to say then folks would probably agree with you. However, patching it out or banning the behavior is controversial (to put it mildly) because “caveat emptor” or “let the buyer beware” is a core aspect of Eve’s flavor. In this case, we have someone who did not read the fine print of their contract and they got burned, and that is what many of us would call the expected outcome.
You don’t like it, and you don’t think it’s fair. I get that, I really do, but Eve hasn’t historically been ‘fair’ in that kind of way. The rules apply equally, and everyone has to play by them. Greater understanding of those rules gives players an advantage over those who are the lesser. Getting scammed is how we learn those rules. After that it is up to us to either take advantage of them, or warn people who are being taken advantage of, according to our wont.
I said it before, but players scamming is what gives the justice seekers the chance to dole out the justice they want to see done. In real life, people can and do commit crimes. They can and do embezzle lots of money. Some get caught, and some get away with it. Most of us never get to be the cop, and almost none of us get to be a vigilante. In game player crime gives in game players the chance to step into these roles. If a player goes unprotected and crime goes unpunished, then the so called white knights need to look at themselves for why that is. They could step up and defend the helpless, or blunt the losses of someone who falls for these scams and teach them to do better, but folk generally don’t care about any losses suffered by other players to lend material support to them. Words only. (There are exceptions, of course. No law stands against the variations in all humanity.)
The presence of an immobile station is a perfect target to exact some payback from by whatever means players want to take. These are, I feel, the sorts of player to player conflicts that are supposed to be driving the virtual world and making it interesting.
The issue I have is that it takes a lot of isk to be able to put yourself at risk of war and few are brave enough to pull these kinds of stunts at all and so people have gotten complacent and feel they need do very little to ensure their own security until learn very suddenly when they become a fat enough target to poach. It probably happens to all of us, myself included, but when it happened to me I was still new and flying destroyers because shenanigans of this sort were cheap. All the increased safety does, even if you get it, is cost ‘new’ players more money when they finally do get rolled because they’re still unprepared for it.
Every capsuleer has to take responsibility for their career, and their destiny in New Eden. To treat your actions as if they carry any less weight than that is to invite disaster. Ignoring (or not reading) the red text warning in this case was careless.