Here is how to gain neutral standings to triglavian npcs

That’s remarkably different behavior from what others experience, myself included, with hundreds of bookmarks and ships; is it only this bookmark that behaves thus? I have to wonder if the bookmark itself is bugged in some fashion, if it is the only one that has this warp-to behavior.

Different sized ships do seem to have a tendency to come out of warp with a bit more “inertia”. I haven’t quantified it, but there might be some linear overshoot/undershoot that varies by hull.

ships that go lower than 200 m/s exit warp at 50% of their max speed, so may not get in docking range while faster ships may get into docking range for the reason they travel at 100m/s

Also ships that are cloaked land a bit more off the warp point (so more than 2500m). This is especially visible when you warp to a gate and notice you ship has to travel before jumping. So yes, a cloaked ship may land out of docking range while a non cloaked ship should not.

All in all, it means his BM is badly made. You need to make a first BM at the station radius and then approach the station, to make a second one approx 3000+m from the first one. He opted for a “fast BM” so it’s ■■■■.

It sounds possible that in some situations you arrive more accurately at a boolmark.

Could depend on ship type, or ship mass, the fact that you were or weren’t warping cloaked, or other reasons.

If you want to spend some time, try doing some tests:

  • compare warp accuracy of a cloaked Astero vs noncloaked
  • compare warp accuracy of a heavy (plated, higgs rig?) uncloaked Astero vs regular light Astero
  • compare warp accuracy of a fast overdrive Astero vs regular slower Astero

And if you see no differences, repeat with a ship that does have the accuracy issues like your Epothal.

(And obviously warp a few times per test scenario, otherwise we get anecdotal ‘evidence’ :yum:)
I guess there may be some differences between the warp accuracy based on ship properties, as I find it unlikely that CCP programmed warp accuracy as a ship property by itself. Agility and speed could be the main reasons, or maybe warp speed but that last one doesn’t explain a difference in accuracy between Astero and Imicus by itself.

Or, the easier way: make a better bookmark instead of right at the edge.

1 Like

No, I have the same thing with my Jita insta-dock BM.

And thats why it sucks, you fly to zero then keep on flying, you need to be much further in

1 Like

Lol.

Instant docks are made best by unlocking and hitting stop and/or making bookmark the instant you gain control of your ship.

Yes and no, depends on the station, you’re better off creating them on a per station basis by trying to find a wide enough area thats as close to the geometry of the station as possible, reduces the chances of a screw up, also in null you create BM’s at tacticals so you can avoid bubbles aswell

1 Like

Nice BM on the exit of a kickoff

To add to this. I try to fly as close to the spot marked on the tactical overlay as being the centre of the structure.
(My Jita 4-4 instadock is now inside the station)

This still doesn’t explain why different ships land differently.

Generally speaking they don’t, all ships will land with their “center” point at a random point within 2.5km of the bookmark/warp in point, just like all ships do, if you’re noticing a variance then that is likely down to the individual deceleration speed of the ship in question, smaller ships decelerate faster so you might find the ship ends up landing a tiny bit short due to coming to a full stop faster once it actually exits warp and it not quite coasting as far

Outside of that the actual warp mechanics are the same for all ships, i never assume a BM will land me at exactly 0 from where i want to be and will allow as much extra space as possible, sure my BM 500m within the docking range might work fine, but if i can make that BM 1km within docking range its only going to improve things, assuming the ships i plan to warp there aren’t going to have issues with the station geometry, only really an issue for much larger ships

tl;dr always make your bookmarks as close as possible to an object to avoid any potential issues

Which (possibly) explains why different ships land differently - thank you.

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.