Thats a lot of misconstruing.
If we talk about “appearing out of nowhere”. Nothing appears out of nowhere, except maybe cloaky ships in wormholes and pochven. But you certainly can be surprised by a roaming gank of 3-10 catalysts coming out of wormholes or other systems, as they don’t enter flashing red.
20 was just a number. But I’ve seen a lot of ganks of 3-10 catalysts killing ships which never even had the chance to drop enough loot to offset the 3-10 Catalysts. It is done and not that rarely. And not even a problem in my opinion. People can gank for whatever reason they want. All I said is: It hits different whether that are 3-10 people all offering their time and coordination…or just 1 guy scaling his money.
But to say an equivalent of “Ganking only happens because you are looking interesting” as in a loot-sense, thats to some degree delusional. Ganking happens because you are a loot fairy. Ganking happens because you are a juicy trophy on a killboard
You can’t really see any excuses as I never said anything against ganking per se so I don’t know what you are at here.
The only thing I pointed out is the problem of multibox projection in ganking. Which isn’t a problem to ganking alone but to the nature of multiboxing same activity on same grid.
It’s really so easy to understand. I even disagree with OP on making ganking itself harder. But OP brought multiboxing into the discussion early and here I agree: Multiboxing scales unfairly in ganking, as it does in almost any activity in the game.