Note: This isn’t a finalized proposal. It’s more a statement of observation, or a starting point for discussion to flesh out some ideas and get the feedback of others. I concede I may be missing something important in my thought process.
That said, is it just me, or does anyone else think the current high-sec connections between empires are a bit nonsensical (both in terms of lore and game design)?
These are (AFAIK) the high-sec conduits between empires (meaning paths with no low-sec transit):
Gallente / Minmatar (1 connection)
Colelie ↔ Bei
Minmatar / Amarr (1 connection)
Lisudeh ↔ Lashesih
Amarr / Caldari (0 connections)
Caldari / Gallente (4 connections)
Tennen ↔ Unel
Yashunen ↔ Jolevier
Kassigainen ↔ Synchelle
Kassigainen ↔ Algogille
In recent times, empire relations have soured a little between Gallente and Minmatar, and Caldari and Amarr, respectively. But in both cases, if no longer allies, those factions are still at least neutral to one another. And while the Gallente have one high-sec conduit to the Minmatar, the Amarr no longer have any to the Caldari since the fall of Niarja. And yet, the Amarr maintain a high-sec conduit to the Minmatar, with whom they are at war? And the Caldari maintain no less than four connections to the Gallente, with whom they are at war?
Does that make sense? Lore-wise, why would the Caldari Border Zone be so open? Why would warring empires have any (relatively) safe/easy pathways between them? Logically, wouldn’t an empire instead interdict traffic across a hostile border?
Also strange, every empire except Caldari has one or more high-sec conduits to the Sanctum constellation (controlled by CONCORD). Why is Caldari the exception? Perhaps there is a lore reason? I don’t know.
Thoughts / questions:
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Should empires at war with one another have any high-sec connections? Or should there be low-sec border zones between them that are defended by navy and/or militia forces?
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Given the current state of relations between them, should any empire have direct high-sec connections to another? Or should all inter-empire high-sec traffic pass through Sanctum, to be regulated (maybe even taxed) by CONCORD?
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For purposes of game design, we obviously want to enable player mobility between the empires. Otherwise, an ill-informed choice of starting empire could have significant and long-lasting impact.
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But what would the topology of New Eden look like if we dropped direct high-sec conduits between empires, expanded low-sec borders, and routed high-sec inter-empire trade through Sanctum, with perhaps some kind of transit tax that scales with ship class? This would still facilitate high-sec trade routes (and probably improve the current Caldari to Amarr 45+ jump route), but would also implement a tariff mechanism for trade between empires. That tariff would have the effect of making local goods cheaper and import goods more expensive in regional markets (something that would encourage local production and trade).
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Under such a system, taxation on non-haulers might be fairly low, taxation on T1 haulers somewhat higher, and then T2 haulers and freighters would have the highest tariffs. From a mechanics perspective, toll gates could be used to collect the taxes when jumping to Sanctum from the empire sides (no pay, no jump).
EDIT TO ADD: High-sec trade tariffs would also create a profit motive for bootleggers to haul across low-sec (with higher risk/reward).
Anyway, just a few thoughts that have been rolling around my head lately. Curious to hear the opinions of others. Would this be good for EVE, or bad?