Wrong. Those corporations will move their structures to holding corps. Sure, their structures will still be at risk of war dec, but their members won’t be. They can rat/mission in near perfect safety, whereas now they can’t. I don’t see how you can’t realize that is a HUGE change to war dec dynamics.
Was it really the intent to make a 1000 person corporation immune to war decs?
And those corporations will lose all of their assets, because they won’t be able to protect them from war deccers. While I expect some smaller and mid-level groups will start using holding corps, the larger 1000 person groups have generally already been doing that. Every alliance with even a modicum of internal organization does that already to ensure assets are protected from thieves and spies. This includes non-alliance blue holding corporations designed to protect logistics from war deccers.
So, in that regard, the change isn’t that significant. People can do this already, and it generally helps.
With the changes, the 1000 person corporation won’t have to worry about it’s members being war decced, but all of their assets are going to go poof. So they will have to decide how to deal with that.
I think people will get bored with high sec structure bashing rather quickly, and losing an occasional structure will be a small price to pay for virtually risk free farming. Plus, they can still hire mercs or invite free allies to defend their structures…unless that’s changing?
I suspect that some people will target in-space structure owners specifically “out of revenge” - or so they will claim - then role-play a protection racket.
They will think they look smart.
Until they realize they could be doing it already but haven’t thought of it before, before the “nerf”.
It’s a sad state of affairs when the only time we see creativity is when somebody has a tantrum over a game mechanic.
I can’t see the issue when it comes to highsec potentially being a renter space. I think it’s going to finally make wardecs very interesting instead of the strong preying on the weak and clueless. Citadels will get mopped up, competition will be crazy. Gonna make for a good game
Just FYI this isn’t new. I had a personal “rental empire” in hek/rens area on small pos between 2014 and 2015. Ss have been doing a solid job the last 12 months or so of maintaining their empire or citadel ‘protection’.
What you will soon see is others after passive income doing the same especially if the current groups disband or weaken
Pretty spot on comment here. I mean, if you think you can totally keep yourself safe in an environment where anything can happen, I think you’re naive, not you Mr. Cigar, the care bear pilot who thinks they can survive by : “hey I havent drawn any attention to myself, I should be ok.”
Havent lost anything in a while or ever? Be ready to be ganked. In fact just be prepared. A pilots interactions can be looked at, at any time.
Never trust anyone with anything you cant afford to lose. That includes a corporation you just started and or the citadel you just anchored. Some people only know one way to fix their overviews and it doesnt involve modifying the filter settings…
Dont anchor it if you cant defend it. Dont run that mining fleet if you dont have the means to defend yourself.
Coming to the forums and whining about being wardecced demonstrates a complete lack of problem solving.
Let’s assume there is one bat-■■■■-crazy corp out there, huge and willing to cooperate to take over the world. Let’s name them… uhm… Goon Swarm.
So these Goon Swarm guys figure out that you can war dec high-sec people and demand ransom or otherwise destroy their stations. So the first people will be like “Yeah… no I won’t pay, I got like 10 friends and the station is heavily armed.” The next day 500 of those Goon Swarm people show up and turn the station and every defender into dust.
Rinse-repeat for a while and people know they have to pay ransom or that big-ass fleet will show up the next day and destroy everything. In the meantime forum warriors explain to you that you just should not anchor stations that you cannot defend.
And there I was saying that nullsec entities would come in and attack structures if war decs were tied to structures and look what happens. I am surprised that the HTFU players are trying to say that this was a surprise to hisec players when the OP is just pointing it out in general. It is not a surprise to everyone I have spoken to and is really just HTFU players projecting their stupidity on to others if they say that this is a surprise to hisec players.
I knew full well this would happen and I was watching for it. It is what comes out of this change long term which is important.
Most structure owners in hisec cannot defend their structures period, so tell us something we don’t already know, the only thing thing that is different is that people have got off their fat lazy asses and started shooting them. I have even put an alt in a hisec alliance doing this because why not?
This thread is now just a HTFU chest beating thread with one of the most obnoxious posters continuing his inane stupid insult war on a CSM member.
Really, the new wardec system made hi-sec corp life a bit safer, but overall it doesn’t change anything for structure owners. As I mentioned in previous posts, hi-sec players need some sort of low quality/power S-size Citadels like: Small Astrahus, Small Raitarus and Small Athanors. The owners of these S-size Citadels must be immune to the wardec also, until they become broken by being none fueled or registered to CONCORD tax offices. Small hi-sec corporations must experience a, let’s call it, “trial mode” or “free to play” mode of corporation management, including logistic, mining, own fleet PVE, own fleet PVP, industry and invention, until they’ll decide to play in another league. The most interesting thing here is that it’s a total nonsense even to try to defend a Citadel in hi-sec for a small corp - that thing, including all venue from that, can’t cover the protection costs. It’s just a broken content like the current Bounty system is.
BTW, INIT become so bored (or IDK why) from a lack of content, that they managed to “got off their fat lazy asses”, to perform all that logistical stuff to invade a partially inactive Knocks in WH. Knocks, btw, did a huge mistake as a WH-habitant - they haven’t enough combat ALTs docked at their structures there…
Goonswarm is, based on their logo, trying to act like a swarm of insects - a smart apiary. A smart apiary tend to colonization and total control without individuality. Colonies, colonization, total control is a part of Renting Empire’s concept and, in my opinion, it’s the main reason why EVE can’t evolve someway and why “EVE is dying”. A big alliance’s argument “…if you want a structure, you must defend it…” is very cynical. Don’t defend it and don’t pay ISK for safety.
Why? Theoretically, you can stack together like 5000 players to defend you “Castle” in this node. Goons will jump in another 5000 players, while keeping another 3000 ALTs in another stable server node. This node will kick out like 3000 of your players and 2500 of their players. Afterwards, they’ll jump in those 3000 ALTs to take the quantity advantage.
So people without structures cannot be shot, it is hardly the end of the world, and structures are valuable for serious indy players. I think it is interesting content if people on both sides start getting feisty…
A small structure is of course an interesting idea, however I am hoping perhaps in vain that small entities in hisec start ganging up. I am also going to put personal capital into this. But what is evident is that structures are perhaps too easy to blow up and the WH Keepstar is a case in point.
I read it that they were caught with their pants down and did not have enough combat alts there, which is why they did not fight back, good call on that thought. If they had just undocked with LAW beam Revs and Arty long range Nag’s it might have been at least fun.
Why the hell are you replying to someone that you accused incorrectly of stalking you in a fit of hissing upset, when in fact you follow me around with goading stupid comments like this:
If you do not have the wit to work out why, then watch as it starts to unfold in a game that you no longer play.
I feel like being nice with you, though it is likely wasted effort and will get another stupid one liner back, so let me help your limited understanding, corps without structures can now grow into bigger entities without being strangled at birth as they were before, this will change the make up of dedicated hisec corps in terms of their size and long term brotherhood. Add to that the need to gang up to defend a structure with others then if the right people push things along we get a change in the makeup of hisec corps. Won’t happen overnight, but…
Silly one liner incoming in 10 minutes…, and I will go back to ignoring your vapid posts.
PS I have a Prowler called Vapid Breath on Tina in your sort of honour.
There’s a reason your arguments always get countered easily. Oh and nice attempt at changing goalposts fam. You were talking about people with structures, as was I… not people without structures because they’re not concerned by the new war system.
People didn’t bother to fight back when they already could. The only difference between the current system and the old is that more people don’t have to worry about wars now.
Ask any of the currently decced people if they plan on defending their structures, most will say no, because .
As for the part where I decided to reply to your invalid argument, there’s no rule anywhere forbidding me to do so.
And please keep your lowly ad-hominem attacks to yourself. (But ty for showing everyone how toxic you really are towards people that beat you)
It can be performed in many ways. Such a small citadels must have many penalties: can be anchored in hi-sec only, limited corporation size to anchor them, the corporation shouldn’t be in an alliance, limited installed modules and rigs. In any words, many penalties to be used or exploited by bigger entities. In my opinion, players which don’t needs addition safety - got it, while players which needs addition safety (industrialists, miners) - got nothing from new wardec safety.
Yeah, soon is 2019 and many PVP entities don’t have a good response to “bush”-fleets. It’s time to stop pursuing 'em with Fighters and with “interceptors” also if you don’t have like a hundred of bookmarks around your castle in a 300km range. The H-5GUI Keepstar case was such a mess. Knocks by having more local members and respective fleet models could create hard times for invaders. Anyway, they can rebuild another Keepstar somewhere else. For C5 habitants it’s not so hard, but firstly they have to sort their alliance from maybe a lot of spies.
This event revealed an interesting thing about HK, which I don’t understand completely, - the origin of HK assets in WH. Here, I can cast some data and maybe you can explain what it mean.
Vile Rat was a famous Goonswarm spy. He was a Goon member since 2006 until 2012:
The clashes in their home WH system J115405 revealed this
I barely believe, that Imperium brought Vile’s stuff to that WH and destroyed that there. His stuff already was there, in one of those structures, for years before HK was created even. HK was created by Scared Wormhole People (1 member) corporation in 2014.12.31 by Perrin (it says a lot). Perrin is also a fresh character 2014.12.26
Therefore, the origin of HK is questionable like it’s questionable the origin of CODE or … You know, it reminds to me the Goa tourism or pilgrimage to India. In a big alliance everybody should accomplish the diplomacy agreements, renting contracts, dictatorship rules and so on. But it’s a pleasure to jump somewhere else and live a completely different life for a while…
It is an interesting idea, you should flag that to Brisc.
I had the impression that they lost a key player to ahem something, but they were obviously not ready for this at all and did not have enough combat characters in location, having nullsec holdings obviously weakened them and inspite of people talking about blobbing the Initiative which to me is the most elite innovative alliance currently in the game played it well.
The Vile Rat losses were deliveries, they did it to Doomchinchilla too. I know who Vile Rat was and in fact when he was killed in Libya it was me who changed the name of a station to honour him in IRC space in Cobalt Edge. I never spoke to him but some of my contacts knew him well.