With citadels in the game now doesn’t it just make sense to next have caps in high sec? Not supercaps obviously, as well as force aux’s… And maybe only for maybe .6 - .7 systems? Maybe those .6 - .7 systems have “slightly larger” or special gates to accept / handle the caps? But leave .8 .9 and 1.0 unavailable and as is?
Even if they weren’t allowed to use fighters in high sec… What would the harm be to let caps in high sec with drones? It’s not like they’re launching 50 drones and 20 fighters. (Plus hey, I could bring back my mining thanatos from the dead from 7 years ago! lol It was a joke, calm down)
Or even without the use of drones. Just being able to fly your cap around to at least to move them would be a nice QOL. Although I know CCP has NEVER been about QOL for their players but come on, they’re not THAT much larger than freighters.
Plus it would kind of allow for a lot more interesting tactics. Opening up high sec opens up many more possibilities as far as where fleets could come in from. Especially with how shitty jumping seems to be nowadays (At least from what I can see so far). It would also open up some interesting counterplay on certain high/low sec camped areas.
But maybe I’m overthinking this and it’s stupid and CCP will just put them in anyway in another 5 - 7 years and everyone then will think about how great of an idea this is at that point and time. lol