I was thinking about it and why carriers and dreads aren’t allowed in HS and I know there is some sort of lore behind it but when it comes to why they actually aren’t allowed as far as game mechanics go it just doesn’t make sense.
I would love to be able to fly a carrier or dread around in HS running level 4 missions or maybe CCP could bring some level 5s to HS or even better add new missions that only a carrier or dread could run.
This could also help with the crazy amount of citadels flooding HS.
I feel like carriers and dreads are such a cool part of the game but the only times they are used is for large fleet ops, grinding anomalies in NS or lvl 5s in LS… they are something new players aspire to being able to fly but they have such a barrier to having them as you have to be in a large alliance or group in LS/NS to really even undock one without knowing it’ll be ganked on site.
I mean, there’s no way people will use them to gank people in HS as concord would blow them up and that would be an expensive loss. The war mechanics restrict war on corps that don’t have structure anyways right? So this would lower the amount of structures going up as you’d really need to defend them.
I’m curious as to why this couldn’t be a thing? I’m sure there has to be a strong and legitimate argument as to why they aren’t allowed but I just can’t pinpoint it.