First and foremost:
Are YOU having fun? If no, then you’re doing something wrong. If yes, then ■■■■ it, you’re already better off than half the people playing this game. You do you boo as the saying goes.
That said, one of the things I don’t see people talking about enough is diversification. Just like in real life, diversification is key to both fun and making ISK.
For example: To make my space pesos I do the following:
- Mining
- Manufacturing*
- Research*
- Exploration
- Bashing space anomalies
- PI*
- Skill point farming*
The ones I marked with an * are normally low income per unit time (as in total time invested), but they’re also largely passive if done correctly which means most of that total time you’re free to do something else because you’re just waiting anyway. I have 60 odd planets, 60 odd research and 60 odd manufacturing lines running pretty much all the time, and I only have to pay attention to them about once a week or so, which means they’re (slowly) accumulating money, WHILE I’m off doing something else.
Never underestimate the ability to start something you don’t have to pay much attention to that will make you money.
The downside: (Because you knew there was one)
Getting to the point where you can effectively diversify takes time, a certain investment in skill points, and most of all experience with the game to know what activities are going to make your lazy ass the most isk with the least effort so you can go do the stuff you enjoy.
Think of ISK as a necessary evil. You need it, but you don’t want to spend any more time getting it than is absolutely necessary, and don’t waste your time accumulating more of it than you really need.
And just because of Solstice: I have 7 accounts, 5 of which are full, with…um…how to define an alt. I have 3 combat-focused characters and 14 not-combat focused characters.