How to defend against people who hunt miners?

Funny I’m the one who is calling people names but in literally first response to my post I’ve learned I’m an idiot. Answer to my question #3 in the original post could be “They are violent”. If you are not violent, you don’t attack people on sight.

You’ve been mining in an open warzone (lowsec), where anyone and everyone is allowed to shoot you without a CONCORD response (besides gate and station guns). Not sure what you’ve expect people will do there, let you go by because you’re in a mining or transport ship? :thinking:

You have unreasonable expectations, then blame others and accuse them of wrongdoing when they just play the game as intended.

Yes this is exactly your problem, your oversensitive emotional reaction to something completely trivial. Do you also throw a tamper tantrum when someone beats you in chess, flip the chess board and start shouting “you bully me, you torture me!”? :thinking:

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Man, this conversation totally derailed. Let’s agree we each know what’s the problem of the other one and also agree that we see thing differently. You believe you can do anything in games and it has absolutely no meaning and I think it has actually very deep meaning. We won’t change each others mind and this forum is not even place to debate this.

You’ve been mining in an open warzone (lowsec), where anyone and everyone is allowed to shoot you without a CONCORD response (besides gate and station guns). Not sure what you’ve expect people will do there, let you go by because you’re in a mining or transport ship? :thinking:

First time I died I was surprised I was killed by someone in mining ship equipped with guns instead of some military ship but I knew it could happen. Second time I was more prepared to react to basically anybody. Only thing what I have not expected was that someone will spend 40 minutes chasing a rookie miner. That’s all I can say and you not even understanding this means we should have no interest talking to each other.

There are rules that must be followed. Other than that, yes you can do anything.

Sometimes it has meaning, sometimes it has not.

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It’s part of the subject. Am not trying to convince you, just asked a few question to clarify what your mindset actually entails and also show you a mirror to see your own mindset. What you do with all this is up to you, I have zero expectations based on your posts in this thread and it is irrelevant to me I am not the one suffering emotional stress because of their own mindset. I will just keep playing the game and have fun and recommend the same to all or if they can’t then to find a game they can do that in.

Maybe it would be a good excuse for you but I understood it. It is a game, people spend time on it and during that time they do what interests them. If you are the only target there or you seem an interesting target difficult to catch all the more reason to try catch you, it is a challenge.

If you have no interest continuing this conversation then you can stop responding. This will not change any of the facts either, you’ve already clearly expressed how you think and people can come to their own conclusions, completely independent of me and you they will make up their mind what they think.

First PvP encounter lasted 20 seconds.
Second PvP encounter lasted 40 minutes.
Noob is learning :slight_smile:
I hope the third encounter is either a successful escape or you score your first of many kills :skull_and_crossbones:

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Indeed he could also fit his own battle venture or even fleet up with someone who could wait in the next system or using a login trap. :blush:

I have to reply to your last comment because it makes the most sense of all comments you made to me.

I don’t think this “emotional stress” is something totally strange. Many people around me keep saying MMOs used to be much more pleasant place to be in because people were helping each other and generally were more nice to each other. And I’d guess that EVE was maybe a bit different 15 years ago as well but I don’t know. I think this generation of gamers create different environment in games. Kill on sight is much more common in games than it used to. I used to play WoW back in 2006 or so and when I tried that game recently I noticed how much social aspect of this game changed. People play these games differently than they used to.

Is how it always been with EVE. Originally there was no hisec (thus no CONCORD), you’ve got your free corvette and could undock and be shot at by anyone anywhere.

It was meant to be hard, though they used to make this clear in ads back then:

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Maybe I’m not a good fit for this game with my idea of industrial gameplay and with my ethics. I didn’t research that much beforehand, I just jumped in.

Possible it is not for you, though maybe considering this info maybe you can adapt and thrive regardless of your mindset, because as long as you take proper measures and play according to fitting methodology you can be successful. Just make sure you don’t hurt yourself emotionally in the process.

And while doing research is kind of a good idea regarding games and any other subject, CCP should be more clear what this game is and what people should expect of it, so it is not entirely on you in that regard.

This is why we (the player base) try to be clear here on this forum as well as elsewhere even if it might come off harsh, because putting people’s expectation in place is the best way to serve them, as if they don’t enjoy this better for everyone if they find another game, or if possible with their expectations fixed play and have fun just in a different way than they originally planned to.

Whatever your choice good luck and hope you find your fun (here or elsewhere), and if here fly safe o/

Edit:

Oh and if you don’t mind me linking it you can check my guide if you’d like to learn more about the game and how to better fit its ways:

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The issue is that morals is something that is personal.
Trying to push your morals onto others is weakness, as you try to make it ethics (and ethics -in that meaning - is the strength of the weak).

Does not make you less fit for the game. You just have to adapt a bit to have more fun.

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Well in a null alliance or even in hisec he could be part of a group that can deal with PvP while he and the other industrialists deal with their part of things, or even partake in combat ops with their group (parallel to the industry role) and get used to or even start enjoying PvP.

Playing solo is a challenge of it’s own even in hisec let alone below that, it is difficult already even in a group.

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Don’t feed the troll.
You are wasting your time.

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This is not a challenge, but a warning.

If you not willing to step up. You are going to get blown out of the sky on a regular basis and have a lot killmails. In fact if you gain the reputation of being an easy target. People are going to hunt you up just to use you as target practice. Just saying…

My suggestion and that is all this is. 1. Do not gain that reputation. 2. either learn to fight or get away faster.

On a personal note. I can blow most pirates out of the sky with my venture using drones, but in a PVP fight I would lose in a heartbeat. So when someone lands on grid. I am already warping out. I would suggest to you to do so as well.

Interdiction Nullifiers will only help you in Nullsec or Lawless LoSec systems against Heavy Interdiction Cruisers and Interdictors, and can only be fitted to certain types of ships. The Venture is not one of these ships. Your best bet is to stay our of Low security systems until you have better handle on game mechanics such as using DSCAN, Local Chat, Situational awareness of potential threats, etc.

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Your reaction seems to be based on a misunderstanding of MMORPG games and a set of incorrect expectations. When your expectations then clash into a totally different set of expectations, you feel hard done by.

MMOs are different from each other. There is no “MMOs used to be different”(in general) reality - at least not the way you mean it. What you really mean is “the types of MMO I recall playing in the past don’t support this sort of behavior, and in fact discourage it, and I expected the EVE MMO to be the same”.

EVE was literally designed and created to be harsh, unforgiving, cruel and violent. It was intended for players to be pirates, bandits, murderers, scammers and thieving scum. The original designers straight up said they liked the kind of player-killing and deviousness they saw in parts of Ultima Online and they wanted even more of it, but in a dystopian future space setting. (Note: harsh and unforgiving MMOs have always been out there, since before we even had graphics in games. You just weren’t playing those ones.)

EVE has a long and well-known history of being cutthroat and deadly. You may claim to be, or actually even have been, unaware that you were dipping into a game that’s meant to give players the option of being bad guys as well as good, and make ‘bad guy’ a viable long term career choice. What would Star Wars be without the Empire, without Mos Eisley being “a hive of villainy”?

You come across all judgmental about how anyone who does this must be a bad or broken person IRL. But roleplay is roleplay and not everyone wants to be the good guy all the time. What it actually shows is that you misunderstood the game you were getting into. When you encountered unexpected results, you failed to do the research that would possibly cure your misunderstanding. When people pointed out your error, you as an inexperienced and less-informed EVE player started arguing with veterans that your view of the game was right and their view of the game was wrong and broken.

This is basic “classic error” territory. EVE wasn’t made to suit your set of expectations. It was made to fill a different set of interests for a different playerbase than what you’re looking for (which is essentially a cooperative MMO with a dash of consensual PvP). Players can be ‘mean’ in EVE, it’s part of the game, and that’s OK. Rather than assume they’re just ‘bad people’, you have to adjust your gameplay to be able to deal with these situations.
(Edit: 30 seconds of Googling would have gotten you plenty of decent guides on how to reduce the chances of getting caught and killed while mining:
Google results: How to avoid getting ganked while mining

You made a lot of basic errors in EVE terms, from the way you dealt with the hunter to the way you posted your reactions and assumptions. It’s fine if EVE isn’t the game for you, there’s plenty of other games out there. But don’t confuse your lack of understanding with how EVE is meant to work with righteous justification.

This little graphic has stayed relevant for EVE since Day 1. You should consider what it means.

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Very much doesn’t and is not the case. Before it happens to you, remember Hisec means High Security and not Full Security. You are not safe in Hisec, only safer.

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You are now lying. I can’t even quote myself, but everyone can see the first reply was someone helping you. If mine gets unhidden people would also see I gave tips and explanations TO EVERYTHING only to refer to you as an idiot at the end for the claim that the actions in a video game reflect the character of a person in real life.

I agree, a mod should close this

But you got the help you asked for, in this exact topic. Unfortunately you began to call people out for being mean, unfair, having real life issues and so on… Self reflection my dude, learn it. You could just have asked your question nicely and take the help with a honest ‘thank you’.

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