How to ruin a great game with poor management. Winter Event rewards: do you really think they're worth it?

Yes, EVE is a great game. It’s still better than many MMOs in the genre. But why is it becoming less and less fun to play? Can it be ruined by poor management? Nothing is easier. Subvert your players’ expectations, and you’ll achieve your desired result. Let’s be honest—there aren’t that many new players in EVE. Those who play have been playing for a long time. Do you really think experienced players are interested in completing an event where the main reward is 75 PLEX? The developers must think so, since they’re seriously writing that 75 PLEX is a significant reward. Just think about it—that’s hundreds of millions of ISK in the trading system. I don’t consider myself either rich or an experienced player.However, I don’t want to waste my precious time closing the progress bar for such an event. It’s better to focus on more enjoyable and useful things. Yes, EVE is an economic game. Currency decides a lot, if not everything. This is not a shooter or an RPG. However, for reasons best known to themselves, the developers don’t want to entice players with high earnings. Ultimately, this is detrimental to everyone, including themselves. And where is the player council looking? If this council believes that the event is okay, then it should be dissolved immediately.

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The main reward of the event track is the Perseverance.

That 75 PLEX you mention is a bonus reward for those who continue past the main reward.

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OK, let’s say you’re right. You think this ship is what you’ve been dreaming of? Something for ice mining. Quite a specific occupation, isn’t it? Mineral mining has long been reliably compromised in this game. How is it compromised? Because miners are forced into ghettos, where they become easy prey and the butt of PvP players. For example, I remember a video where Rorke is killed by Catalysts in highsec.

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What exactly is the topic of this thread?

Game management?
Reward tracks?
Miner ganking complaints?

“Miners are forced into ghettos” :rofl:

Mining is one of the cornerstones of this game, and so is ship versus (miner) ship combat. If you wish to turn this thread into another “booo hoo people are unfairly attacking my miner ships!” thread you’re on the right track, but I did not think that was your goal with your opening post.

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The purpose of this thread was to highlight a complex set of interrelated issues. These problems stem from poor game management. In fact, the entire strategy of improving mining is flawed, as the root cause remains unaddressed. Mining generates too little income and is not safe anywhere in this game.

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Mining income is directly a result of how many people are willing to continue to mine for that price as their supply will push the price of ore downwards until enough miners stop mining for the price to stabilize.

And many miners apparently are willing to mine at the current ore price, or it wouldn’t be at this price point.

Miners collectively decided that the current payout is the income they are willing to mine for.

As for your second ‘mining issue’ that “mining is not safe anywhere in the game”: this is a core design of the game.

No ship in the game is safe anywhere in space. No combat ship, no exploration ship, no mining ship.

Instead of complaining that you wish to change the core of the game, it may be more effective to take a better look at the game you are playing and realize that this may not be your kind of game if you wish to ‘be safe while you mine’.

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There will always be people who hate PvP so much that they’re willing to mine, even though it doesn’t generate enough income. I’m not revealing a secret if I say that these people are the majority in the game. All mining changes are cosmetic until the root cause is addressed. Highsec mining must be completely safe. PVP in highsec must be prohibited. That’s what lowsec and nullsec are for. The essence of the game won’t change at all. However, this isn’t directly related to the topic of my post. The event turned out to be garbage and greatly disappointed many players.

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Cry more about the free stuff they give you during the holidays. That’s sure to entice them to give you more free stuff.

:roll_eyes:

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These so-called free gifts are an integral part of any MMO. I don’t think these gifts are free. We pay for them with a subscription and our own playtime. Completing the event bar completely is a rather tedious task.

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You pay for Omega, so CCP owes you the ability to connect to the game, nothing more.

Anything outside the product you receive as advertised is a gift.

So yeah, cry more about your free sh!t.

:roll_eyes:

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If you take this and other absurd whiner arguments to the end, then CCP owes the players that they can shoot every miners and industrialists ship out of existence as much as they want. Everyone has subscribed to a PVP MMO afterall.

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Well, in my opinion the rewards for the expanded Event points are definitely disappointing after getting the Perseverance BPC…

Granted the Perseverance Ship Skin is cool but the temporary Perseverance Expert System is a waste, especially since the Perseverance ship still needs to be manufactured from the BPC… Not to mention having those items auto activate seems more like a slap in the face, especially since not everybody wants or needs those items…

As for the Skill Points and PLEX, those are easily obtained through various other means in-game such as Log-in rewards, Opportunities, NES, etc… As such, they’re not really special anymore and quite honestly, seems to me they were just a quick fill-in to add more rewards for the expanded event points..

Personally I think some specialized modules for the Perseverance ship should have been added, like Ice Mining Laser and Ice Mining Upgrade modules specifically made to boost the Mining stats of the Perseverance ship… They didn’t even need to be pre-made, could have just been BPC’s…

I gotta say CCP missed a great opportunity to make the rewards for the expanded event points even more meaningful and special… For the most part, they basically failed to match them to the original event promo, the Perseverance BPC reward…

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You people still crying over free sh*t? For me, the event SP alone is worth over 5 billion ISK…

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It’s just a way of talking, nothing more. It’s as if I were paying to enter a movie theater, then to sit in a seat, then to watch the movie, then for the sound, and finally to leave the theater. The Omega price includes the ability to play the full game; everything else is a trial period so I can see the game. So, I still maintain that these gifts aren’t free. They’re my opportunity to play comfortably, not grind. If you want to say that the game itself is a unique product, then provide new content.

So what? Will an extra 2-3 KKK get in the way? Or do you want to grind? Or are you so rich you’re willing to pay real money for everything? Even if that’s the case, the point of the game is completely lost.

You could do that, or you could not be stupid and stick within the realm of reason, but we all know how difficult that is for some.

:roll_eyes:

And guess what, they can. There are consequences each time, but you can totally shoot every miner and industrialist ship you see out of existence, provided you’re willing to pay those consequences. Like you said,

EVE isn’t a PvP MMO. EVE is a sandbox where everyone can do whatever they want. I don’t see any other arguments, only emotions. Please be more substantive.

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We are given so many festival launches that we don’t know what to do with so many of them each year.

How about they give off an area of effect bonus damage when slotted next to a turret or launcher.

That was we can fit them to every ship for that added boost of dps

[quote=“Paul Keres, post:9, topic:504468, username:Paul_Keres”]
Completing the event bar completely is a rather tedious task.

It all reduces to motivations and the perspectives that arise from them.

Only General Object Database knows what is really going on, and the Assembly Hall is the only body with a forum to make queries of such.
If it is pleasing to the council; ask the of the Ultra Violet clearance ones what in their view makes an event successful.

I have no desire to ask why this event is a success. In my opinion, it’s a complete failure. My question is more general, concerning the game’s poor management strategy. I don’t know which forum sections you’re referring to, and I’m not particularly interested. It is quite convenient for me to write here.