Hello. This topic was first submitted as a bug report, but then a GM told me to make it a CSM post.
Hello there stefnia Freir, this is [REDACTED].
Thank you for contacting the EVE Online Player Experience Team.
I understand your concerns and this affects the industry players and the market pricing impacting the rest of the players too. Any feedback from our players is taken very seriously and we appreciate your contribution. I would encourage you to also consider posting your thoughts on the EVE Online forums.
I recommend that you consider highlighting your concerns to the CSM as well. They ensure that the voices of the EVE community are heard and you can either post on the CSM section of the forum or contact them directly.
The issue is :
Several blueprint have an Estimated Item Value (EIV) far away from the actual cost of the materials required to produce the item. Typically, some items have an adjusted value (the value that is used to compute the EIV) lower than 10% of the actual item market value.
This was not an issue as long as the taxes were low compared to the material price of the item, but with the recent changes, which made taxes like 8% of the mats costs, it means that the changes to industry taxes have none of the effect that could be hoped for regarding those items.
As such, this is unfair to the people who build other BP. Either make ALL BP subject to tax, or make none of them subject to taxes.
The data for those difference can be found here(google spreadsheet)
The first sheet, BP, lists the blueprints by decreasing EIV error. The EIV error is the ratio of the EIV over computed EIV using SO/average values, typically error = min( abs( log(EIAdjusted/EISO) ), abs( log(EIAdjusted/EI) ) ) . Out of 3620 BP
- 211 have an EIV below 5% of the SO/average value (BOTH : using the lower). That’s the 5.83 centile
- 334 have an EIV below 10%. That’s the 9.23 centile
- the median multiplier is 1.85 (EIV is 54% of SO or average, whichever is the lower)
2nd sheet, mats, explained the issue : some mats have an adjusted value too low compared to the SO/average value.
Typically, the adjusted value (used for EIV) of Thruster Console is only 0.16% of the actual SO/average value. This means that the people who use that item in BP are taxed 720 times less than they are supposed to.
3rd sheet shows all the types that are used to build a BP, so more than the mats.
You can check that the Standup Satyr I has an adjusted value of 0 by searching its id in https://esi.evetech.net/latest/markets/prices/?datasource=tranquility (search type_id":47147
)
It shows that also other mats, added recently or not, are subject to that.
Since I don’t know how the adjusted are computed, I can’t tell what exactly is wrong. I can imagine several cases :
- Players abuse mechanism to reduce the taxes. Typically, that would mean selling a lot of items at a price of 0 in order to reduce their historical price. Not sure if possible. If that’s the case though, don’t use average exchange value. Use max instead, as it is more costly to manipulate. Better yet, use the median of the daily max - or even 6h-max if available - over the last year
- it’s a bug. Well, fix it ?
- it’s on purpose. Then it needs to be explained. “It’s not a bug, it’s a feature” is not an acceptable answer when you are not considering people like idiots. What is that feature supposed to achieve ? How comes is it not explicitly stated somewhere ? I guess it’s a remnant from when CCP wanted to have a “free market” where the prices are actually guided. Then it should go.