Any feedback on success of Hypernet? Seems a significant majority of items offered do not sell enough slots before time runs out. I’d be very curious as to the success/failure rate as a measure of seller risk.
It would seem there should be a number of useful metrics made available to assist sellers in their efforts.
Edit:
Imagine being so self centered, greedy, and thin skinned that you’ll desperately look for anything to try and make the conversation about yourself.
Going back to the Hypernet, it’d be cool if CCP actually gave us some information. How many raffles were created, how many Hypercores, the various values and items that did/didn’t get raffled (cough, Raven State Issue, cough).